| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 | 
							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- namespace Aitex.Core.UI.Control
 
- {
 
-     /// <summary>
 
-     /// Interaction logic for CheckValve_V2.xaml
 
-     /// </summary>
 
-     public partial class CheckValve : UserControl
 
-     {
 
-         public CheckValve()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-         public static readonly DependencyProperty DisplayAngleProperty = DependencyProperty.Register(
 
-         "Angle", typeof(int), typeof(CheckValve),
 
-         new FrameworkPropertyMetadata(0, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         /// <summary>
 
-         /// display angle
 
-         /// </summary>
 
-         public int Angle
 
-         {
 
-             get
 
-             {
 
-                 return (int)GetValue(DisplayAngleProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(DisplayAngleProperty, value);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// override rendering method
 
-         /// </summary>
 
-         /// <param name="drawingContext"></param>
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             base.OnRender(drawingContext);
 
-             this.rotateTransform.Angle = Angle;
 
-         }
 
-     }
 
- }
 
 
  |