using Aitex.Core.RT.DataCenter; using Aitex.Core.RT.Device; using Aitex.Core.RT.Event; using Aitex.Core.RT.Log; using Aitex.Core.RT.OperationCenter; using Aitex.Core.RT.Routine; using Aitex.Core.RT.SCCore; using Aitex.Core.Util; using MECF.Framework.Common.Beckhoff.AxisProvider; using MECF.Framework.Common.Beckhoff.IOAxis; using MECF.Framework.Common.Beckhoff.Station; using MECF.Framework.Common.CommonData.PUF; using MECF.Framework.Common.TwinCat; using MECF.Framework.Common.Utilities; using CyberX8_Core; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Timers; using CommunityToolkit.HighPerformance.Buffers; using System.Windows.Documents; using MECF.Framework.Common.Device.Galil; namespace CyberX8_RT.Devices.AXIS { public abstract class JetAxisBase : BaseDevice, IDevice { #region 常量 private const string STATUS_WORD = "StatusWord"; private const string DIGITAL_INPUTS="DigitalInputs"; private const string CONTROL_WORD = "ControlWord"; private const string MODE_OF_OPERATION = "ModeOfOperation"; protected const string PROFILE_VELOCITY = "ProfileVelocity"; protected const string PROFILE_ACCEL = "ProfileAccel"; protected const string PROFILE_DECEL = "ProfileDecel"; private const string TARGET_POSITION = "ReferencePosition"; private const string MOTOR_POSITION = "MotorPosition"; private const string ACTUAL_VELOCITY = "Velocity"; private const string ACTUAL_TORQUE = "ActualTorque"; private const string POSITION_ERROR = "PositionError"; private const string MOTION_DATA = "MotionData"; private const string CURRENT_STATION = "CurrentStation"; protected const string CURRENT_STATION_LIST = "CurrentStationList"; private const string IS_SWITCH_ON = "IsSwitchOn"; private const string HOME_OFFSET = "HomeOffset"; private const string HOMING_METHOD = "HomingMethod"; protected const string HOMING_VELOCITY = "HomingVelocity"; protected const string HOMING_VELOCITY_SLOW = "HomingVelocitySlow"; protected const string HOMING_ACCEL = "HomingAccel"; private const string NEGATIVE_TORQUE_LIMIT="NegativeTorqueLimit"; private const string POSITIVE_TORQUE_LIMIT = "PositiveTorqueLimit"; private const string MANUF_STATUS="ManufStatus"; private const string SOFTWARE_LIMIT_MINUS= "SoftwareLimitMinus"; private const string SOFTWARE_LIMIT_PLUS = "SoftwareLimitPlus"; private const string STOP_CODE = "StopCode"; private const string FORWARD_LIMIT = "ForwardLimit"; #endregion #region 内部变量 /// <summary> /// 比例因子 /// </summary> private double _scaleFactor = 0; /// <summary> /// jog限制 /// </summary> private double _jogLimit = 0; /// <summary> /// 当前位置数值(用于判定是否正在运动) /// </summary> private int _currentLocation = 0; /// <summary> /// 是否运动 /// </summary> private bool _isRun = false; /// <summary> /// 当前位置 /// </summary> private string _currentStation = ""; /// <summary> /// 当前位置集合(多个位置共用一个数值) /// </summary> private List<string> _currentStationList = new List<string>(); /// <summary> /// 当前位置锁 /// </summary> private object _locationLocker = new object(); /// <summary> /// 工位位置对象 /// </summary> private BeckhoffStationAxis _stationAxis; /// <summary> /// 运动时间 /// </summary> private DateTime _runTime = DateTime.Now; /// <summary> /// inter lock /// </summary> private IAxisInterLock _interLock; /// <summary> /// 是否存在Rev Sensor Limit /// </summary> private bool _isRevSensorLimit = false; /// <summary> /// 是否存在Forward Limit /// </summary> private bool _isForwardSensorLimit = false; /// <summary> /// Home Switched是否触发 /// </summary> private bool _isHomeSwitchedTrigger = false; /// <summary> /// 变量是否初始化字典 /// </summary> private Dictionary<string, bool> _variableInitializeDic = new Dictionary<string, bool>(); #endregion #region protected 字段 /// <summary> /// 轴参数对象 /// </summary> protected GalilAxisConfig _galilAxisConfig = null; /// <summary> /// 状态 /// </summary> protected RState _status; /// <summary> /// 当前操作 /// </summary> protected MotionOperation _currentOperation = MotionOperation.None; /// <summary> /// 模式 /// </summary> protected byte _modeOfOperation; /// <summary> /// 状态字 /// </summary> protected ushort _statusWord; /// <summary> /// 控制字 /// </summary> protected ushort _controlWord; /// <summary> /// 运动数据对象 /// </summary> protected CommandMotionData _commandMotionData = new CommandMotionData(); /// <summary> /// Home状态 /// </summary> protected bool _isHomed; /// <summary> /// SwitchOn状态 /// </summary> protected bool _isSwitchOn; /// <summary> /// 是否错误 /// </summary> protected bool _isError; /// <summary> /// 是否到达目标位置 /// </summary> protected bool _inTargetPosition = false; /// <summary> /// 初始化的速度 /// </summary> protected int _initialVelocity = 0; /// <summary> /// 初始化的加速度 /// </summary> protected int _initialAcceleration = 0; /// <summary> /// 初始化的减速度 /// </summary> protected int _initialDeceleration = 0; /// <summary> /// 运动速度 /// </summary> protected int _profileVelocity = 0; /// <summary> /// 运动加速度 /// </summary> protected int _profileAcceleration = 0; /// <summary> /// 运动减速度 /// </summary> protected int _profileDeceleration = 0; /// <summary> /// 负向Torque限制 /// </summary> protected int _profileNegativeTorqueLimit = 0; /// <summary> /// 正向Torque限制 /// </summary> protected int _profilePositiveTorqueLimit = 0; /// <summary> /// Homing 速度 /// </summary> protected int _profileHomingVelocity = 0; /// <summary> /// Homing 速度Slow /// </summary> protected int _profileHomingVelocitySlow = 0; /// <summary> /// Homing加速度 /// </summary> protected int _profileHomingAccel = 0; /// <summary> /// <summary> /// 目标位置 /// </summary> protected double _targetPosition = 0.0; /// <summary> /// home超时时长 /// </summary> protected int _homeTimeout = 5000; /// <summary> /// coe输出变量集合 /// </summary> protected List<string> _coeOutputs = new List<string>(); /// <summary> /// 速度比例 /// </summary> protected int _speedRatio = 1; /// <summary> /// 加速度的比例 /// </summary> protected int _accelerationRatio = 1; /// <summary> /// torque比例 /// </summary> protected int _torqueRatio = 1000; /// <summary> /// Motion Position比例 /// </summary> protected double _motionPositionRation = 1; /// <summary> /// Actual Velocity比例 /// </summary> protected double _velocityRate = 1; #endregion #region 属性 /// <summary> /// 状态 /// </summary> public RState Status { get { return _status; } } /// <summary> /// Home状态 /// </summary> public bool IsHomed { get { return _isHomed; } set { _isHomed = value; } } /// <summary> /// SwitchOn状态 /// </summary> public bool IsSwitchOn { get { return _isSwitchOn; } } /// <summary> /// 模式 /// </summary> public byte ModeOfOperation { get { return _modeOfOperation; } } /// <summary> /// 控制字 /// </summary> public ushort ControlWord { get { return _controlWord; } } /// <summary> /// 是否运动中 /// </summary> public bool IsRun { get { return _isRun; } } /// <summary> /// 当前位置 /// </summary> public string CurrentStation { get { return _currentStation; } } /// <summary> /// 是否到达目标位置 /// </summary> public bool InTargetPosition { get { return _inTargetPosition; } } /// <summary> /// 运动数据对象 /// </summary> public CommandMotionData MotionData { get { return _commandMotionData; } } /// <summary> /// 负向Torque限制数值 /// </summary> public int NegativeTorqueLimit { get { return _profileNegativeTorqueLimit; } } /// <summary> /// 正向Torque限制数值 /// </summary> public int PositiveTorqueLimit { get { return _profilePositiveTorqueLimit; } } /// <summary> /// 是否错误 /// </summary> public bool IsError { get { return _isError; } } /// <summary> /// 目标位置 /// </summary> public double TargetPosition { get { return _targetPosition; } } /// <summary> /// 加速度 /// </summary> public double ProfileAcceleration { get { return _profileAcceleration; } } /// <summary> /// 减速度 /// </summary> public double ProfileDeceleration { get { return _profileDeceleration; } } /// <summary> /// inter lock接口对象 /// </summary> public IAxisInterLock InterLock { set { _interLock= value; } } /// <summary> /// 是否存在Sensor Limit /// </summary> public bool IsRevSensorLimit { set { _isRevSensorLimit = value; } } /// <summary> /// 是否存在正向Sensor Limit /// </summary> public bool IsForwardSensorLimit { set { _isForwardSensorLimit = value; } } /// <summary> /// Home Switch是否触发 /// </summary> public bool IsHomeSwitchedTriggered { get { return _isHomeSwitchedTrigger; } set { _isHomeSwitchedTrigger = value; } } /// <summary> /// 所有io变量是否初始化 /// </summary> public bool IOInitialized { get { return AllIoVariableInitialized(); } } /// <summary> /// ScaleFactor /// </summary> public double ScaleFactor { get { return _scaleFactor; } } /// <summary> /// ScaleFactor /// </summary> public double ToleranceDefault { get { return _stationAxis.ToleranceDefault; } } #endregion /// <summary> /// 构造函数 /// </summary> /// <param name="moduleName"></param> /// <param name="name"></param> public JetAxisBase(string moduleName,string name) : base(moduleName, name,name,name) { InitializeParameter(); LoadStation(); InitializeRoutine(); SubscribeData(); InitializeOperation(); } #region private方法 /// <summary> /// 加载Station位置 /// </summary> private void LoadStation() { _stationAxis = BeckhoffStationLocationManager.Instance.GetStationAxis(Module, Name); } /// <summary> /// 订阅数据 /// </summary> private void SubscribeData() { BeckhoffProviderAxis beckhoffProviderAxis = BeckhoffAxisProviderManager.Instance.GetAxisProvider($"{Module}.{Name}"); if (beckhoffProviderAxis != null) { _scaleFactor = beckhoffProviderAxis.ScaleFactor; _jogLimit = beckhoffProviderAxis.JogLimit; _motionPositionRation = beckhoffProviderAxis.MotorPositionRate; _velocityRate = beckhoffProviderAxis.VelocityRate; } _galilAxisConfig = GalilControllerCfgManager.Instance.GetGalilAxisConfig(Module.ToString(),Name); if (_galilAxisConfig != null) { _profileVelocity =CalculateMultiplySpeedRatio(_galilAxisConfig.Speed); _initialVelocity = _profileVelocity; _profileAcceleration = CalculateDivideAccelerationRatio(_galilAxisConfig.Acceleration); _initialAcceleration = _profileAcceleration; _profileDeceleration = CalculateDivideAccelerationRatio(_galilAxisConfig.Deceleration); _initialDeceleration = _profileDeceleration; _profileNegativeTorqueLimit = _galilAxisConfig.NegativeTorqueLimit; _profilePositiveTorqueLimit = _galilAxisConfig.PositiveTorqueLimit; _commandMotionData.FileAcceleration = CalculateValueAfterScale(_galilAxisConfig.Acceleration); _commandMotionData.FileDeceleration = CalculateValueAfterScale(_galilAxisConfig.Deceleration); _commandMotionData.HomeOffset = CalculateValueAfterScale(_galilAxisConfig.HomingOffset); _commandMotionData.FileHomingAccel = CalculateValueAfterScale(_galilAxisConfig.HomingAcceleration); _commandMotionData.FileHomingVelocitySlow = CalculateValueAfterScale(_galilAxisConfig.HomingSpeed); _commandMotionData.FileHomingVelocity = CalculateValueAfterScale(_galilAxisConfig.HomingSpeed); _commandMotionData.FileProfileVelocity = CalculateValueAfterScale(_galilAxisConfig.Speed); _commandMotionData.FwdSoftLimit = CalculateValueAfterScale(_galilAxisConfig.ForwardSoftwareLimit)-_commandMotionData.HomeOffset; _commandMotionData.RevSoftLimit = CalculateValueAfterScale(_galilAxisConfig.ReverseSoftwareLimit)-_commandMotionData.HomeOffset; _commandMotionData.NegativeTorqueLimit = _galilAxisConfig.NegativeTorqueLimit; _commandMotionData.PositiveTorqueLimit = _galilAxisConfig.PositiveTorqueLimit; if (_galilAxisConfig.NegativeTorqueLimit != 0 || _galilAxisConfig.PositiveTorqueLimit != 0) { _commandMotionData.TorqueLimit = $"-{_galilAxisConfig.NegativeTorqueLimit}/+{_galilAxisConfig.PositiveTorqueLimit}"; } if(_galilAxisConfig.HomingTimeOut!=0) { _homeTimeout = _galilAxisConfig.HomingTimeOut; } } DATA.Subscribe($"{Module}.{Name}.{MOTION_DATA}", () => _commandMotionData,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.{MOTOR_POSITION}", () => _commandMotionData.MotorPosition,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.ProfileVelocity", () => _commandMotionData.ProfileVelocity, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.Acceleration",()=>_commandMotionData.FileAcceleration,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.Deceleration",()=>_commandMotionData.FileDeceleration,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.ActualTorque",()=>_commandMotionData.ActualTorque,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.{CURRENT_STATION}", () => _currentStation,SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.{CURRENT_STATION_LIST}", () => _currentStationList, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.{IS_SWITCH_ON}", () => IsSwitchOn, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.IsHomed", () => IsHomed, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.IsError",()=>IsError, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.IsMoving", () => _isRun, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.IsRun", () => _isRun, SubscriptionAttribute.FLAG.IgnoreSaveDB); DATA.Subscribe($"{Module}.{Name}.{FORWARD_LIMIT}", () => _commandMotionData.FwdLimited, SubscriptionAttribute.FLAG.IgnoreSaveDB); } /// <summary> /// 初始化操作 /// </summary> private void InitializeOperation() { OP.Subscribe($"{Module}.{Name}.{MotionOperation.SwitchOn}", (cmd, args) => { SwitchOn(); return true; }); OP.Subscribe($"{Module}.{Name}.{MotionOperation.SwitchOff}", (cmd, args) => { SwitchOff(); return true; }); OP.Subscribe($"{Module}.{Name}.{MotionOperation.Home}", (cmd, args) => { Home(); return true; }); OP.Subscribe($"{Module}.{Name}.JogUp", JogUpPosition); OP.Subscribe($"{Module}.{Name}.JogDown", JogDownPosition); OP.Subscribe($"{Module}.{Name}.{MotionOperation.KeyDown}", KeyDownOperation); OP.Subscribe($"{Module}.{Name}.{MotionOperation.Stop}",(cmd,args)=> { return StopPositionOperation(); }); OP.Subscribe($"{Module}.{Name}.{MotionOperation.Save}", SaveOperation); OP.Subscribe($"{Module}.{Name}.GotoSavedPosition", (cmd, args) => { return PositionStation(args[1].ToString()); }); } /// <summary> /// 保存操作 /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> public bool SaveOperation(string cmd, object[] args) { if (args.Length >= 2) { string key = args[0].ToString(); double paramValue = double.Parse(args[1].ToString()); BeckhoffStationLocationManager.Instance.SaveMotionPosition(key, paramValue); lock (_locationLocker) { List<string> lst = new List<string>(); foreach (Station item in _stationAxis.Stations) { if (item.Name == key) { item.Position = paramValue.ToString(); _currentStation = item.Name; if (!lst.Contains(item.Name)) { lst.Add(item.Name); } } } _currentStationList.Clear(); if (lst.Count != 0) { _currentStationList.AddRange(lst); } } LOG.WriteLog(eEvent.INFO_AXIS, $"{Module}.{Name}", "save success"); } return true; } /// <summary> /// 计算所处当前工位 /// </summary> private void CalculateCurrentStation(double motor) { lock (_locationLocker) { List<string> tmp = _currentStationList.ToList(); List<string> lst = new List<string>(); foreach (Station station in _stationAxis.Stations) { if (double.TryParse(station.Position, out double value)) { if (Math.Round(Math.Abs(motor - value),2) <= _stationAxis.ToleranceDefault) { _currentStation = station.Name; if (!lst.Contains(station.Name)) { lst.Add(station.Name); } } } } _currentStationList.Clear(); if (lst.Count != 0) { string str = string.Join(",", tmp); _currentStationList.AddRange(lst); string strLst = string.Join(",", _currentStationList); if (str != strLst) { LOG.WriteLog(eEvent.INFO_AXIS, $"{Module}.{Name}", $"position {motor} current {strLst}"); } } else { _currentStation = ""; } if (tmp.Count != 0&&_currentStationList.Count==0) { LOG.WriteLog(eEvent.INFO_AXIS, $"{Module}.{Name}", $"position {motor} current is empty"); } } } /// <summary> /// 文本框回车操作 /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> private bool KeyDownOperation(string cmd, object[] args) { if (args.Length < 2) { return false; } if (double.TryParse(args[1].ToString(), out double value)) { AxisKeyDown(args[0].ToString(), value); } else { EV.PostWarningLog($"{Module}.{Name}", eEvent.ERR_AXIS, $"{args[0]} value {args[1]}is not int value"); } return true; } /// <summary> /// 是否所有IO变量初始化完成 /// </summary> /// <returns></returns> private bool AllIoVariableInitialized() { foreach (string item in _variableInitializeDic.Keys) { if (!_variableInitializeDic[item]) { LOG.WriteLog(eEvent.ERR_DRYER, Module, $"{item} is not initialized"); return false; } } return true; } /// <summary> /// 更新运动数据 /// </summary> /// <param name="variable"></param> /// <param name="value"></param> private void UpdateMotionData(string variable, object value) { if(!MotionData.IsDataInitialized) { MotionData.IsDataInitialized = true; } PropertyInfo property = MotionData.GetType().GetProperty(variable); if (property != null) { if (JudgeIsScale(variable)) { if (int.TryParse(value.ToString(), out int intValue)) { if (JudgeSpeedRatio(variable)) { property.SetValue(MotionData, CalculateValueAfterScale(CalculateDivideSpeedRatio(intValue))); } else if(JudgeAccelerationRation(variable)) { property.SetValue(MotionData, CalculateValueAfterScale(CalculateMultiplyAccelerationRatio(intValue))); } else { if (variable == MOTOR_POSITION) { intValue = (int)Math.Round(intValue * _motionPositionRation,0); } property.SetValue(MotionData, CalculateValueAfterScale(intValue)); } } else { property.SetValue(MotionData, value); } } else if(variable==ACTUAL_TORQUE) { if (short.TryParse(value.ToString(), out short shortValue)) { property.SetValue(MotionData, CalculateDivideTorqueRatio(shortValue)); } else { property.SetValue(MotionData, value); } } else { property.SetValue(MotionData, value); } } if (variable == IS_SWITCH_ON) { _isSwitchOn = MotionData.IsSwitchOn; } } /// <summary> /// 判定是否需要比例计算 /// </summary> /// <param name="variable"></param> /// <returns></returns> private bool JudgeIsScale(string variable) { switch (variable) { case ACTUAL_VELOCITY: case PROFILE_VELOCITY: case PROFILE_ACCEL: case PROFILE_DECEL: case MOTOR_POSITION: case POSITION_ERROR: case TARGET_POSITION: case HOMING_ACCEL: case HOMING_VELOCITY: case HOMING_VELOCITY_SLOW: case HOME_OFFSET: return true; default: return false; } } /// <summary> /// 判定是否需要速度调整比例 /// </summary> /// <param name="variable"></param> /// <returns></returns> private bool JudgeSpeedRatio(string variable) { switch (variable) { case PROFILE_VELOCITY: case ACTUAL_VELOCITY: case HOMING_VELOCITY: case HOMING_VELOCITY_SLOW: case HOME_OFFSET: return true; default: return false; } } /// <summary> /// 是否是加速度调整比例 /// </summary> /// <param name="variable"></param> /// <returns></returns> protected bool JudgeAccelerationRation(string variable) { switch(variable) { case PROFILE_ACCEL: case PROFILE_DECEL: case HOMING_ACCEL: return true; default: return false; } } /// <summary> /// motor position发生变化 /// </summary> /// <param name="location"></param> private void MotionPositionChanged(int location) { if(Math.Round(Math.Abs(location - _currentLocation)/_scaleFactor, 2)>0) //if (Math.Abs(location - _currentLocation)/_scaleFactor >= _stationAxis.ToleranceDefault) { _currentLocation = location; _runTime = DateTime.Now; _isRun = true; } } /// <summary> /// 更新Digital Inputs /// </summary> /// <param name="digitalInputs"></param> private void UpdateDigitalInputs(uint digitalInputs) { if (_isRevSensorLimit) { MotionData.RevLimited = !(((digitalInputs>>18) & 0x01) == 0x01); } if(_isForwardSensorLimit) { MotionData.FwdLimited = !(((digitalInputs >> 17) & 0x01) == 0x01); } MotionData.HomedSwitched =((digitalInputs>>22)&0x01) == 0x01; if(!_isHomeSwitchedTrigger&&MotionData.HomedSwitched) { _isHomeSwitchedTrigger = true; } } /// <summary> /// 更新ManufactureStatus /// </summary> /// <param name="manufactureStatus"></param> private void UpdateManufactureStatus(uint manufactureStatus) { MotionData.HomedSwitched = ((manufactureStatus >> 26)&0x01) == 0x01; if (!_isHomeSwitchedTrigger && MotionData.HomedSwitched) { _isHomeSwitchedTrigger = true; } } /// <summary> /// 更新Torque Limited状态 /// </summary> private void UpdateTorqueLimited() { if(MotionData.NegativeTorqueLimit!=0||MotionData.PositiveTorqueLimit!=0) { MotionData.TorqueLimited = (MotionData.ActualTorque >= -MotionData.NegativeTorqueLimit) && (MotionData.ActualTorque <= MotionData.PositiveTorqueLimit) ; } else { MotionData.TorqueLimited = true; } } /// <summary> /// 根据位置获取相应的Position数值 /// </summary> /// <param name="station"></param> /// <returns></returns> public (bool success,double position) GetPositionByStation(string station) { foreach(Station item in _stationAxis.Stations) { if(item.Name.ToLower().EndsWith(station.ToLower())) { if(double.TryParse(item.Position,out double position)) { return (true, position); } else { return (false, 0); } } } return (false, 0); } #endregion #region protected 子类使用共用类,子类不再扩展 /// <summary> /// 计算比例后的数值 /// </summary> /// <param name="value"></param> /// <returns></returns> protected double CalculateValueAfterScale(int value) { if (_scaleFactor != 0) { return Math.Round((double)value / _scaleFactor, 2); } else { return (double)value; } } /// <summary> /// 确认操作状态 /// </summary> /// <param name="operation"></param> protected void ConfirmOperationState(MotionOperation operation) { if (_currentOperation == operation) { _status = RState.End; EndOperation(); } } /// <summary> /// 结束操作 /// </summary> protected void EndOperation() { LOG.WriteLog(eEvent.INFO_AXIS,$"{Module}.{Name}", $"{Module}.{Name} execute {_currentOperation} complete"); _currentOperation = MotionOperation.None; _targetPosition = 0; } /// <summary> /// 订阅变量数值发生变化 /// </summary> protected void SubscribeValueAction() { GalilAxisSubscribeUpdateVariable(IS_SWITCH_ON); GalilAxisSubscribeUpdateVariable(STOP_CODE); GalilAxisSubscribeUpdateVariable(MOTOR_POSITION); GalilAxisSubscribeUpdateVariable(POSITION_ERROR); GalilAxisSubscribeUpdateVariable(ACTUAL_TORQUE); GalilAxisSubscribeUpdateVariable(ACTUAL_VELOCITY); GalilAxisSubscribeUpdateVariable(FORWARD_LIMIT); GalilAxisSubscribeUpdateVariable(TARGET_POSITION); } /// <summary> /// 订阅IO变量 /// </summary> /// <param name="variable"></param> private void GalilAxisSubscribeUpdateVariable(string variable) { _variableInitializeDic[variable] = false; GalilAxisManager.Instance.SubscribeModuleVariable($"{Module}.{Name}", variable, UpdateVariableValue); } /// <summary> /// 更新变量数值 /// </summary> /// <param name="variable"></param> /// <param name="value"></param> protected void UpdateVariableValue(string variable, object value) { if (value == null) { return; } if (_variableInitializeDic.ContainsKey(variable) && !_variableInitializeDic[variable]) { _variableInitializeDic[variable] = true; } if (variable == MOTOR_POSITION) { if (int.TryParse(value.ToString(), out int location)) { MotionPositionChanged(location); if (_galilAxisConfig.ForwardSoftwareLimit != 0) { MotionData.ForwardSoftwareLimited = location > _galilAxisConfig.ForwardSoftwareLimit-_galilAxisConfig.HomingOffset; if (!_isForwardSensorLimit && !_isRevSensorLimit) { MotionData.FwdLimited = MotionData.ForwardSoftwareLimited; } } if (_galilAxisConfig.ReverseSoftwareLimit != 0) { MotionData.ReverseSoftwareLimited = location < _galilAxisConfig.ReverseSoftwareLimit-_galilAxisConfig.HomingOffset; if (!_isRevSensorLimit && !_isForwardSensorLimit) { MotionData.RevLimited = MotionData.ReverseSoftwareLimited; } } } } UpdateMotionData(variable, value); if (variable == MOTOR_POSITION) { CalculateCurrentStation(MotionData.MotorPosition); } if (variable == ACTUAL_TORQUE) { UpdateTorqueLimited(); } else if (variable == POSITIVE_TORQUE_LIMIT || variable == NEGATIVE_TORQUE_LIMIT) { MotionData.TorqueLimit = $"-{MotionData.NegativeTorqueLimit}/+{MotionData.PositiveTorqueLimit}"; } if(variable == FORWARD_LIMIT) { MotionData.FwdLimited = (bool)value; } if(variable == ACTUAL_VELOCITY) { MotionData.ActualVelocity = Math.Round((int)value / _scaleFactor / _velocityRate, 2); } if(variable == TARGET_POSITION) { MotionData.TargetPosition = Math.Round((int)value / _scaleFactor, 2); } } /// <summary> /// 监控(用于判定是否停止运动) /// </summary> protected void JudgeRunMonitor() { if (_isRun && DateTime.Now.Subtract(_runTime).TotalMilliseconds >= 1000) { _isRun = false; } } #endregion #region public 公开方法 /// <summary> /// 初始化 /// </summary> /// <returns></returns> public bool Initialize() { SubscribeValueAction(); return true; } /// <summary> /// 当前位置是否离目标位置不远 /// </summary> /// <param name="targetPosition"></param> /// <returns></returns> public bool JudgeCurrentPositionIsInTargetPosition(int targetPosition) { double scaledTargetPosition = targetPosition /_scaleFactor; double currentMotionPosition = MotionData.MotorPosition; double delta = Math.Round(Math.Abs(currentMotionPosition - scaledTargetPosition), 2); bool result = delta <= _stationAxis.ToleranceDefault; return result; } /// <summary> /// 计算乘以比例后的数值 /// </summary> /// <param name="value"></param> /// <returns></returns> public int CalculateValueMultiplyScale(double value) { if (_scaleFactor != 0) { return (int)Math.Round(value * _scaleFactor, 0); } else { return (int)Math.Round(value, 0); } } /// <summary> /// 计算乘上速度比例后的速度 /// </summary> /// <param name="speed"></param> /// <returns></returns> public int CalculateMultiplySpeedRatio(int speed) { return speed * _speedRatio; } /// <summary> /// 计算乘上加速度比例后的加速度 /// </summary> /// <param name="acceleration"></param> /// <returns></returns> public int CalculateMultiplyAccelerationRatio(int acceleration) { return acceleration * _accelerationRatio; } /// <summary> /// 计算除以速度比例后的速度 /// </summary> /// <param name="speed"></param> /// <returns></returns> protected int CalculateDivideSpeedRatio(int speed) { return speed / _speedRatio; } /// <summary> /// 计算除以加速度比例后的加速度 /// </summary> /// <param name="acceleration"></param> /// <returns></returns> protected int CalculateDivideAccelerationRatio(int acceleration) { return acceleration / _accelerationRatio; } /// <summary> /// 计算除以Torque比例后的Torque /// </summary> /// <param name="speed"></param> /// <returns></returns> protected double CalculateDivideTorqueRatio(int torque) { return Math.Round((double)torque / _torqueRatio, 2); } /// <summary> /// Jog Up /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> public bool JogUpPosition(string cmd, object[] args) { double jog=(double)args[1]; double currentPosition=MotionData.MotorPosition; if(_jogLimit!=0) { if(jog>_jogLimit) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"Jog Value {jog} is over {_jogLimit}"); return false; } } if (!_isSwitchOn) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"Axis is switch off,cannot jog"); return false; } return ProfilePositionOperation(Math.Round(currentPosition + jog,2)); } /// <summary> /// Jog Down /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> public bool JogDownPosition(string cmd, object[] args) { double jog = (double)args[1]; double currentPosition = MotionData.MotorPosition; if (_jogLimit != 0) { if (jog > _jogLimit) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"Jog Value {jog} is over {_jogLimit}"); return false; } } if(!_isSwitchOn) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"Axis is switch off,cannot jog"); return false; } return ProfilePositionOperation(Math.Round(currentPosition - jog,2)); } /// <summary> /// Profile position操作 /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> public bool ProfilePositionOperation(double position) { _targetPosition = position; int targetPosition = CalculateValueMultiplyScale(_targetPosition); if (_galilAxisConfig.ForwardSoftwareLimit != 0 && targetPosition > _galilAxisConfig.ForwardSoftwareLimit - _galilAxisConfig.HomingOffset) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"target position {_targetPosition} is over forward limit"); return false; } if (_galilAxisConfig.ReverseSoftwareLimit != 0 && targetPosition < _galilAxisConfig.ReverseSoftwareLimit - _galilAxisConfig.HomingOffset) { LOG.WriteLog(eEvent.ERR_AXIS, Module, $"target position {_targetPosition} is less reverse limit"); return false; } bool result= ProfilePosition(targetPosition, _profileVelocity, _profileAcceleration, _profileDeceleration); if (result) { MotionData.TargetPosition = _targetPosition; } return result; } /// <summary> /// 移动至指定位置 /// </summary> /// <param name="targetStation"></param> /// <returns></returns> public bool PositionStation(string targetStation,bool isHome=false,int velocity=0,int acceleration=0,int deceleration=0, bool judgeTorqueLimit = true) { if (!CheckPositionIsInStation(MotionData.MotorPosition,targetStation)) { if(_interLock!=null&&!isHome&&!_interLock.CheckGotoPosition(targetStation)) { return false; } var result=GetPositionByStation(targetStation); if(result.success) { _targetPosition = result.position; int targetPosition = (int)Math.Round(result.position*_scaleFactor, 0); bool positionResult = false; if (velocity != 0) { positionResult= ProfilePosition(targetPosition, velocity, acceleration, deceleration, judgeTorqueLimit); } else { positionResult= ProfilePosition(targetPosition, _profileVelocity, _profileAcceleration, _profileDeceleration, judgeTorqueLimit); } if (positionResult) { MotionData.TargetPosition = _targetPosition; } return positionResult; } LOG.WriteLog(eEvent.ERR_AXIS, Module, $"{targetStation} not in list,cannot goto fixed position"); return false; } else { _status = RState.End; } return true; } /// <summary> /// 上电 /// </summary> /// <returns></returns> public bool WriteSwitchOn() { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "SH", null); } /// <summary> /// 下电 /// </summary> /// <returns></returns> public bool WriteSwitchOff() { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "MO", null); } /// <summary> /// 写入相对位置 /// </summary> /// <param name="referencePosition"></param> /// <returns></returns> public bool WriteReferencePosition(int referencePosition) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "PR", referencePosition); } /// <summary> /// 写入绝对位置 /// </summary> /// <param name="referencePosition"></param> /// <returns></returns> public bool WriteAbsolutePosition(int absolutePosition) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "PA", absolutePosition); } /// <summary> /// 写入速度 /// </summary> /// <param name="referencePosition"></param> /// <returns></returns> public bool WriteSpeed(int speed) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "SP", speed); } /// <summary> /// 写入加速度 /// </summary> /// <param name="referencePosition"></param> /// <returns></returns> public bool WriteAcceleration(int acceleration) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "AC", acceleration); } /// <summary> /// 写入减速度 /// </summary> /// <param name="referencePosition"></param> /// <returns></returns> public bool WriteDeceleration(int deceleration) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "DC", deceleration); } /// <summary> /// 停止 /// </summary> /// <returns></returns> public bool WriteStop() { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "ST", null); } /// <summary> /// 开始运动 /// </summary> /// <returns></returns> public bool WriteStartMotion() { bool result= GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "BG", null); if (result) { _runTime = DateTime.Now; } return result; } /// <summary> /// Home 电机 /// </summary> /// <returns></returns> public bool WriteHomeAxisCommand() { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "HM", null); } /// <summary> /// Home 电机 /// </summary> /// <returns></returns> public bool WriteFIAxisCommand() { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "FI", null); } /// <summary> /// Home 电机 /// </summary> /// <returns></returns> public bool WriteCNCommand(string cn) { return GalilControllerCfgManager.Instance.SetSystemCommand(Module, Name, "CN", cn); } /// <summary> /// 手动置零 /// </summary> /// <returns></returns> public bool WriteDP(int dp) { bool result= GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "DP", dp); if (result) { return GalilControllerCfgManager.Instance.SetAxisCommand(Module, Name, "DE", dp); } return false; } /// <summary> /// 写入控制字 /// </summary> /// <param name="controlWord"></param> public bool WriteControlWord(ushort controlWord) { return BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{CONTROL_WORD}", controlWord); } /// <summary> /// 写入ModeOfOperation /// </summary> /// <param name="modeOfOperation"></param> /// <returns></returns> public bool WriteModeOfMode(AxisModeOfOperation modeOfOperation) { return BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{MODE_OF_OPERATION}", (byte)modeOfOperation); } /// <summary> /// 写变量数值 /// </summary> /// <param name="variableName"></param> /// <param name="value"></param> /// <returns></returns> public bool WriteVariable(string variableName,object value) { return BeckhoffAxisManager.Instance.WriteVariableValue($"{Module}.{Name}.{variableName}", value); } /// <summary> /// 检验GotoPosition条件 /// </summary> /// <param name="station"></param> public bool CheckGotoPosition(string station) { return _interLock.CheckGotoPosition(station); } /// <summary> /// 检验当位Position是否在位置上 /// </summary> /// <param name="position"></param> /// <param name="stationName"></param> /// <returns></returns> public bool CheckPositionIsInStation(double position,string stationName) { foreach (Station station in _stationAxis.Stations) { string[] strAry = station.Name.Split('.'); if(strAry.Length == 0) { continue; } if (strAry[strAry.Length-1].ToLower()==(stationName.ToLower())) { if (double.TryParse(station.Position, out double value)) { if (Math.Round(Math.Abs(position - value), 2) <= _stationAxis.ToleranceDefault) { return true; } } } } return false; } /// <summary> /// 检验位置(忽略WaferSize) /// </summary> /// <param name="position"></param> /// <param name="stationName"></param> /// <returns></returns> public bool CheckPositionInStationIgnoreWaferSize(double position,string stationName) { foreach (Station station in _stationAxis.Stations) { if (station.Name.ToLower().Contains(stationName.ToLower())) { if (double.TryParse(station.Position, out double value)) { if (Math.Round(Math.Abs(position - value), 2) <= _stationAxis.ToleranceDefault) { return true; } } } } return false; } /// <summary> /// 检验位置是否为空 /// </summary> /// <param name="position"></param> /// <returns></returns> public bool CheckPositionIsEmpty(double position) { foreach (Station station in _stationAxis.Stations) { if (double.TryParse(station.Position, out double value)) { if (Math.Round(Math.Abs(position - value), 2) <= _stationAxis.ToleranceDefault) { return false; } } } return true; } /// <summary> /// 判定与目标位置相对关系 /// </summary> /// <param name="station"></param> /// <param name="compareType">Left--位于目标位置左侧,Right--位于目标位置右侧</param> /// <returns></returns> public bool JudgeCompareTargetStation(string station,string compareType) { double position = 0; var result = GetPositionByStation(station); if(result.success) { position = result.position; } else { return false; } double compareInterval = SC.GetValue<double>("System.CompareInterval"); switch(compareType) { case "Left": return IsInStationLeftDirection(position,compareInterval); case "Right": return IsInStationRightPosition(position,compareInterval); default: return false; } } /// <summary> /// 是否位于位置左侧 /// </summary> /// <param name="stationPosition"></param> /// <returns></returns> private bool IsInStationLeftDirection(double stationPosition,double compareInterval) { double currentPosition = MotionData.MotorPosition; double targetPosition = _targetPosition; if(_currentOperation==MotionOperation.Position) { return currentPosition <= stationPosition-compareInterval && targetPosition <= stationPosition - compareInterval; } else { return currentPosition <= stationPosition-compareInterval; } } /// <summary> /// 是否位于位置右侧 /// </summary> /// <param name="stationPosition"></param> /// <returns></returns> private bool IsInStationRightPosition(double stationPosition, double compareInterval) { double currentPosition = MotionData.MotorPosition; double targetPosition = _targetPosition; if (_currentOperation == MotionOperation.Position) { return currentPosition > stationPosition+compareInterval && targetPosition > stationPosition + compareInterval; } else { return currentPosition > stationPosition+compareInterval ; } } #endregion #region virtual共用方法,子类可实现更多方法 /// <summary> /// Home共用方法 /// </summary> /// <returns></returns> public virtual bool Home() { if (!_isSwitchOn) { EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_PUF, $"{Module}.{Name} switch off,cannot home"); return false; } if (_status == RState.Running) { EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_PUF, $"{Module}.{Name} current execute {_currentOperation},cannot home"); return false; } _currentOperation = MotionOperation.Home; _status = RState.Running; return true; } /// <summary> /// Home(isLogError)共用方法 /// </summary> /// <returns></returns> public virtual bool Home(bool isLogError) { if (!_isSwitchOn) { EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_PUF, $"{Module}.{Name} switch off,cannot home"); return false; } if (_status == RState.Running) { EV.PostAlarmLog($"{Module}.{Name}", eEvent.ERR_PUF, $"{Module}.{Name} current execute {_currentOperation},cannot home"); return false; } _currentOperation = MotionOperation.Home; _status = RState.Running; return true; } /// <summary> /// 更改速度百分比 /// </summary> /// <param name="percent"></param> /// <returns></returns> public bool ChangePercentSpeedAceleration(int percent) { double percentSpeed = _initialVelocity * ((double)percent / 100); double percentAceleration = _initialAcceleration * ((double)percent / 100); double percentDeceleration = _initialDeceleration * ((double)percent / 100); int changedSpeed = (int)(Math.Round(percentSpeed, 0)); int changedAcceleration = (int)(Math.Round(percentAceleration, 0)); int changedDeceleration = (int)(Math.Round(percentDeceleration, 0)); bool result= ChangeSpeedAcceleration(changedSpeed,changedAcceleration,changedDeceleration); if(result) { _profileVelocity = changedSpeed; _profileAcceleration = changedAcceleration; _profileDeceleration = changedDeceleration; } return result; } #endregion #region public abstract 子类实现方法 /// <summary> /// 停止操作 /// </summary> /// <param name="cmd"></param> /// <param name="args"></param> /// <returns></returns> public abstract bool StopPositionOperation(); /// <summary> /// change speed /// </summary> /// <param name="speed"></param> /// <returns></returns> public abstract bool ChangeSpeed(int speed); /// <summary> /// 改变速度加速度 /// </summary> /// <param name="speed"></param> /// <returns></returns> public abstract bool ChangeSpeedAcceleration(int speed, int acceleration, int deceleration); /// <summary> /// Switch On /// </summary> public abstract bool SwitchOn(); /// <summary> /// Switch Off /// </summary> public abstract bool SwitchOff(); /// <summary> /// 停止 /// </summary> public abstract void Stop(); /// <summary> /// Enable Operation /// </summary> /// <returns></returns> public abstract bool EnableOperation(); /// <summary> /// 定时器执行 /// </summary> /// <returns></returns> public abstract bool OnTimer(); /// <summary> /// Profile operation /// </summary> /// <param name="targetPoint"></param> /// <param name="profileVelocity"></param> /// <param name="profileAcceleration"></param> /// <param name="profileDeceleration"></param> public abstract bool ProfilePosition(int targetPoint, int profileVelocity, int profileAcceleration, int profileDeceleration, bool judgeTorqueLimit = true); #endregion #region protected abstract 子类实现方法 /// <summary> /// 初始化Routine /// </summary> protected abstract void InitializeRoutine(); /// <summary> /// 初始化参数 /// </summary> protected abstract void InitializeParameter(); /// <summary> /// 更新状态字 /// </summary> /// <param name="statusWord"></param> public abstract void UpdateStatusWord(ushort statusWord); /// <summary> /// 回车输入 /// </summary> /// <param name="arg"></param> /// <param name="value"></param> protected abstract void AxisKeyDown(string arg, double value); #endregion /// <summary> /// 监控 /// </summary> public void Monitor() { } public void Reset() { } /// 停止 /// </summary> public void Terminate() { } } }