using System; using System.Collections.Generic; namespace OpenSEMI.ClientBase { public class MessageDialog : DialogViewModel { private string m_text; private List m_buttons = new List(); private DialogType m_DialogType = DialogType.INFO; public string Text { get { return m_text; } set { m_text = value; NotifyOfPropertyChange("Text"); } } public DialogButton DialogButton { set { m_buttons.Clear(); foreach (int value2 in Enum.GetValues(typeof(DialogButton))) { DialogButton dialogButton = (DialogButton)value2; if (value.HasFlag(dialogButton)) { ButtonControl buttonControl = new ButtonControl(); buttonControl.Name = dialogButton.ToString(); if (dialogButton == DialogButton.OK || dialogButton == DialogButton.Yes) { buttonControl.IsDefault = true; } else { buttonControl.IsDefault = false; } if (dialogButton == DialogButton.Cancel || dialogButton == DialogButton.No) { buttonControl.IsCancel = true; } else { buttonControl.IsCancel = false; } m_buttons.Add(buttonControl); } } } } public List Buttons => m_buttons; public DialogType DialogType { get { return m_DialogType; } set { m_DialogType = value; NotifyOfPropertyChange("DialogType"); } } } }