<?xml version="1.0"?> <doc> <assembly> <name>Microsoft.Bcl.HashCode</name> </assembly> <members> <member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt32,System.Int32)"> <summary> Rotates the specified value left by the specified number of bits. Similar in behavior to the x86 instruction ROL. </summary> <param name="value">The value to rotate.</param> <param name="offset">The number of bits to rotate by. Any value outside the range [0..31] is treated as congruent mod 32.</param> <returns>The rotated value.</returns> </member> <member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt64,System.Int32)"> <summary> Rotates the specified value left by the specified number of bits. Similar in behavior to the x86 instruction ROL. </summary> <param name="value">The value to rotate.</param> <param name="offset">The number of bits to rotate by. Any value outside the range [0..63] is treated as congruent mod 64.</param> <returns>The rotated value.</returns> </member> <member name="P:System.SR.HashCode_EqualityNotSupported"> <summary>HashCode is a mutable struct and should not be compared with other HashCodes.</summary> </member> <member name="P:System.SR.HashCode_HashCodeNotSupported"> <summary>HashCode is a mutable struct and should not be compared with other HashCodes. Use ToHashCode to retrieve the computed hash code.</summary> </member> </members> </doc>