using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace CyberX8_Themes.UserControls { /// /// FlowPipeValve.xaml 的交互逻辑 /// public partial class FlowPipeValve : UserControl { public FlowPipeValve() { InitializeComponent(); } public static readonly DependencyProperty RotateTransformValueProperty = DependencyProperty.Register( "RotateTransformValue", typeof(int), typeof(FlowPipeValve)); public static readonly DependencyProperty IsOpenProperty = DependencyProperty.Register( "IsOpen", typeof(bool), typeof(FlowPipeValve)); public int RotateTransformValue { get { return (int)this.GetValue(RotateTransformValueProperty); } set { this.SetValue(RotateTransformValueProperty, value); } } public bool IsOpen { get { return (bool)this.GetValue(IsOpenProperty); } set { this.SetValue(IsOpenProperty, value); } } private void FlowPipeValvaeControl_PreviewMouseDoubleClick(object sender, MouseButtonEventArgs e) { this.IsOpen = !this.IsOpen; } } }