using Aitex.Core.RT.Event; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CyberX8_MainPages.Unity { public class GlobalEvents : Aitex.Core.Util.Singleton { /// /// 收到log触发 /// public event Action EventItemRaiseChangedEvent; public void OnEventItemRaiseChanged(EventItem eventItem) { EventItemRaiseChangedEvent?.Invoke(eventItem); } /// /// 修改界面 /// public event Action UIItemRaiseChangedEvent; public void OnUIItemRaiseChanged() { UIItemRaiseChangedEvent?.Invoke(); } public event Action UserViewUpdateEvent; public void OnUserViewUpdateEvent() { UserViewUpdateEvent?.Invoke(); } } }