using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CyberX8_Core { public enum MotionOperation { None=0, Home=1, SwitchOn=2, SwitchOff=3, Position=4, KeyDown=5, Save=6, HomeAll=7, VacuumAllOn=8, VacuumAllOff=9, Calibrate=10, Pick=11, Place=12, SaveWithModifyLayout=13, StopPosition=14, Stop = 99, } public enum PufMotionVaccumOpertaion { None=0, VacuumAOn=1, VacuumBOn=2, } }