using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CyberX8_Core
{
    public enum MotionOperation
    {
        None=0,
        Home=1,
        SwitchOn=2,
        SwitchOff=3,
        Position=4,
        KeyDown=5,
        Save=6,
        HomeAll=7,
        VacuumAllOn=8,
        VacuumAllOff=9,
        Calibrate=10,
        Pick=11,
        Place=12,
        SaveWithModifyLayout=13,
        StopPosition=14,
        Stop = 99,
    }

    public enum PufMotionVaccumOpertaion
    {
        None=0,
        VacuumAOn=1,
        VacuumBOn=2,
    }
}