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																+using Aitex.Core.Util; 
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																+using System; 
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																+using System.Collections.Generic; 
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																+using System.Linq; 
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																+using System.Text; 
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																+using System.Threading.Tasks; 
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																+namespace Aitex.Core.RT.Device 
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																+{ 
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																+    public class SimulatorCommManager:Singleton<SimulatorCommManager> 
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																+    { 
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																+        #region 内部变量 
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																+        /// <summary> 
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																+        /// 关联变量字典 
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																+        /// </summary> 
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																+        private Dictionary<string, string> _relatedDictionary = new Dictionary<string, string>(); 
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																+        #endregion 
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																+        //delegate 
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																+        #region Delegate 
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																+        public delegate void UpdateVariableValueChanged(string name,bool value); 
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																+        #endregion 
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																+        #region 事件 
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																+        /// <summary> 
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																+        /// 变量变更事件 
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																+        /// </summary> 
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																+        public event UpdateVariableValueChanged OnUpdateVariableValueChanged; 
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																+        #endregion 
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																+        public void Initialize() 
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																+        { 
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																+            _relatedDictionary.Add("c_LOADERA_WS_BLADDER", "r_LOADERA_WS_BLADDER_PRESSURE");//Wafershuttle bladder 
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																+            _relatedDictionary.Add("c_LOADERB_WS_BLADDER", "r_LOADERB_WS_BLADDER_PRESSURE"); 
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																+             
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																+            _relatedDictionary.Add("c_LOADERA_BERNOULLI_BLADDER", "r_LOADERA_CHUCK_BLADDER");//bernoulli bladder 
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																+            _relatedDictionary.Add("c_LOADERB_BERNOULLI_BLADDER", "r_LOADERB_CHUCK_BLADDER"); 
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																+             
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																+            _relatedDictionary.Add("c_LoaderA_LS_Vacuum", "r_LoaderA_LS_Vacuum_anlg");//Ls vacuum 
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																+            _relatedDictionary.Add("c_LoaderB_LS_Vacuum", "r_LoaderB_LS_Vacuum_anlg"); 
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																+             
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																+            _relatedDictionary.Add("c_LOADERA_BERNOULLI_N2", "r_LOADERA_BERNOULLI_PRESSURE"); //bernoulli N2 
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																+            _relatedDictionary.Add("c_LOADERB_BERNOULLI_N2", "r_LOADERB_BERNOULLI_PRESSURE"); 
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																+        } 
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																+        /// <summary> 
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																+        /// 通知受关联模块变化的变量以及变化的值 
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																+        /// </summary> 
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																+        /// <param name="data"></param> 
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																+        private void UpdateVariableValue(string name, bool value) 
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																+        { 
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																+            if (OnUpdateVariableValueChanged != null) 
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																+            { 
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																+                OnUpdateVariableValueChanged(name, value); 
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																+            } 
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																+        } 
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																+        /// <summary> 
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																+        /// 检查变化的值是否影响别的模块 
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																+        /// </summary> 
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																+        /// <param name="name"></param> 
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																+        /// <param name="value"></param> 
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																+        /// <returns></returns> 
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																+        public void CheckDataChanged(string name, bool value) 
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																+        { 
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																+            if (_relatedDictionary.ContainsKey(name)) 
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																+            { 
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																+                UpdateVariableValue(name, value); 
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																+            } 
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																+             
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																+        } 
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																+    } 
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																+} 
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