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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace HistoryView.Controls
- {
- /// <summary>
- /// Interaction logic for UserInfo.xaml
- /// </summary>
- public partial class UserInfo : UserControl
- {
- public UserInfo()
- {
- InitializeComponent();
- }
- public ICommand SwitchUserCommand
- {
- get { return (ICommand)GetValue(SwitchUserCommandProperty); }
- set { SetValue(SwitchUserCommandProperty, value); }
- }
- // Using a DependencyProperty as the backing store for SwitchUserCommand. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty SwitchUserCommandProperty =
- DependencyProperty.Register("SwitchUserCommand", typeof(ICommand), typeof(UserInfo), new PropertyMetadata(default));
- public UserInformation User
- {
- get { return (UserInformation)GetValue(UserProperty); }
- set { SetValue(UserProperty, value); }
- }
- public static readonly DependencyProperty UserProperty =
- DependencyProperty.Register("User", typeof(UserInformation), typeof(UserInfo), new PropertyMetadata(default));
- }
- }
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