namespace HistoryUI.Views; /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow(IEventAggregator eventAggregator) { InitializeComponent(); eventAggregator.GetEvent().Subscribe(InitFinisheEvent); Loaded += MainWindow_Loaded; } private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { this.DragMove(); } private void MainWindow_Loaded(object sender, RoutedEventArgs e) { this.Content = new Loading(); } private void InitFinisheEvent() { Application.Current.Dispatcher.Invoke(() => { this.SizeToContent = SizeToContent.Manual; this.WindowState = System.Windows.WindowState.Normal; this.WindowStyle = System.Windows.WindowStyle.None; this.ResizeMode = System.Windows.ResizeMode.NoResize; this.Topmost = true; if (StartSetting.ResolutionVertical != 0) { this.Left = StartSetting.StartPixHorizontal; this.Top = StartSetting.StartPixVertical; this.Width = StartSetting.ResolutionHorizontal; this.Height = StartSetting.ResolutionVertical; } else { //this.Left = -1920; //this.Top = 0; //this.Width = System.Windows.SystemParameters.PrimaryScreenWidth; //this.Height = System.Windows.SystemParameters.PrimaryScreenHeight; this.Left = -1024; this.Top = 0.0; this.Width = 1024; this.Height = 768; } this.Content = StartSetting.Content switch { "1" => new Status(), "2" => new Alarm(), "3" => new LogTrace(), _ => new Status(), }; }); } private void Window_Closed(object sender, EventArgs e) { } }