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							- <UserControl x:Class="Aitex.Core.UI.DeviceControl.AITGasValve"
 
-              xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
 
-              xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
 
-              xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
 
-              xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
 
-              xmlns:sys="clr-namespace:System;assembly=mscorlib"
 
-              xmlns:converters="clr-namespace:Aitex.Core.UI.Converters"
 
-              mc:Ignorable="d" 
 
-              Loaded="AITGasValve_OnLoaded"
 
-               Height="32" Width="32"
 
-              Name="GasValve">
 
-     <UserControl.Resources>
 
-         <Storyboard x:Key="OpenValveStoryBoard">
 
-             <!--<DoubleAnimation
 
-                 Storyboard.TargetName="rotateTransform"
 
-                 Storyboard.TargetProperty="Angle"
 
-                 To="90" Duration="0:0:0.3" FillBehavior="HoldEnd"></DoubleAnimation>-->
 
-             <DoubleAnimation
 
-                 Storyboard.TargetName="imgValveClose"
 
-                 Storyboard.TargetProperty="Opacity"
 
-                 To="0" Duration="0:0:0.3" FillBehavior="HoldEnd"></DoubleAnimation>
 
-         </Storyboard>
 
-         <Storyboard x:Key="FlickerValveStoryBoard">
 
-             <!--<DoubleAnimation
 
-                 Storyboard.TargetName="rotateTransform"
 
-                 Storyboard.TargetProperty="Angle"
 
-                 To="90" Duration="0:0:0.3" FillBehavior="HoldEnd"></DoubleAnimation>-->
 
-             <DoubleAnimation
 
-                 Storyboard.TargetName="imgValveClose"
 
-                 Storyboard.TargetProperty="Opacity"
 
-                From="0"  To="1" Duration="0:0:2" FillBehavior="HoldEnd"></DoubleAnimation>
 
-             <DoubleAnimation
 
-                 Storyboard.TargetName="imgValveClose"
 
-                 Storyboard.TargetProperty="Opacity"
 
-                From="1"  To="0" Duration="0:0:2" FillBehavior="HoldEnd"></DoubleAnimation>
 
-         </Storyboard>
 
-         <Storyboard x:Key="CloseValveStoryBoard">
 
-             <!--<DoubleAnimation
 
-                 Storyboard.TargetName="rotateTransform"
 
-                 Storyboard.TargetProperty="Angle"
 
-                 To="0" Duration="0:0:0.3" FillBehavior="HoldEnd"></DoubleAnimation>-->
 
-             <DoubleAnimation
 
-                 Storyboard.TargetName="imgValveClose"
 
-                 Storyboard.TargetProperty="Opacity"
 
-                 To="100" Duration="0:0:0.3" FillBehavior="HoldEnd"></DoubleAnimation>
 
-         </Storyboard>
 
-         <converters:RotateTransformConverter x:Key="transformConvert"/>
 
-     </UserControl.Resources>
 
-     <UserControl.RenderTransform>
 
-         <RotateTransform x:Name="rotateTransform" CenterX="{Binding ElementName=GasValve,Path=Width,Converter={StaticResource transformConvert}}" 
 
-                          CenterY="{Binding ElementName=GasValve,Path=Height,Converter={StaticResource transformConvert}}"/>
 
-     </UserControl.RenderTransform>
 
-     <Grid  MouseLeftButtonUp="imgValveClose_MouseLeftButtonUp" TouchUp="imgValve_TouchUp"  IsEnabled="{Binding IsManagerPermission}"  >
 
-         <Button  Panel.ZIndex="1"   Background="DarkGray" VerticalContentAlignment="Stretch" Visibility="{Binding  ElementName=GasValve,Path=IsDisableMode ,Converter={StaticResource bool2VisibilityConverter}}">
 
-         </Button>
 
-         <Image  Panel.ZIndex="2"  Name="imgValveOpen" Width="{Binding ElementName=GasValve,Path=Width}" Height="{Binding ElementName=GasValve,Path=Height}"/>
 
-         <Image  Panel.ZIndex="3"  Name="imgValveClose" Width="{Binding ElementName=GasValve,Path=Width}" Height="{Binding ElementName=GasValve,Path=Height}"/>
 
-         <TextBlock   Panel.ZIndex="4" Text="{Binding ValveDisplayName}" VerticalAlignment="Center" HorizontalAlignment="Center" Margin="-1 0 0 0" FontFamily="Calibri" FontSize="10"  x:Name="ValveName"/>
 
-     </Grid>
 
- </UserControl>
 
 
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