IoBoat.cs 29 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Device;
  3. using Aitex.Core.RT.Device.Unit;
  4. using Aitex.Core.RT.Event;
  5. using Aitex.Core.RT.IOCore;
  6. using Aitex.Core.RT.OperationCenter;
  7. using Aitex.Core.RT.SCCore;
  8. using Aitex.Core.Util;
  9. using MECF.Framework.Common.Equipment;
  10. using MECF.Framework.Common.Event;
  11. using MECF.Framework.Common.SubstrateTrackings;
  12. using System;
  13. using System.Collections.Generic;
  14. using System.Linq;
  15. using System.Text;
  16. using System.Threading.Tasks;
  17. using System.Xml;
  18. namespace Aitex.Core.RT.Device.Unit
  19. {
  20. public class IoBoat : BaseDevice, IDevice
  21. {
  22. public enum BoatPosition
  23. {
  24. Unknown,
  25. HomePosition,
  26. Position1,
  27. Position2,
  28. Position3,
  29. ProcessPosition,
  30. CapPosition,
  31. None,
  32. }
  33. public enum BoatRotationMode
  34. {
  35. None,
  36. Home,
  37. Continuously,
  38. Interval,
  39. Stop,
  40. }
  41. public enum BoatRotationDirection
  42. {
  43. Unknown,
  44. CW,
  45. CCW,
  46. }
  47. public IoBoat(string module, XmlElement node, string ioModule = "")
  48. {
  49. base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
  50. base.Name = node.GetAttribute("id");
  51. base.Display = node.GetAttribute("display");
  52. base.DeviceID = node.GetAttribute("schematicId");
  53. _diZAxisAtHome = ParseDiNode("diZAxisAtHome", node, ioModule);
  54. _diZAxisAtProcessPosition = ParseDiNode("diZAxisAtProcessPosition", node, ioModule);
  55. _diZAxisAtPosition2 = ParseDiNode("diZAxisAtPosition2", node, ioModule);
  56. _diZAxisAtPosition1 = ParseDiNode("diZAxisAtPosition1", node, ioModule);
  57. _diHumanInterlockSensor = ParseDiNode("diHumanInterlockSensor", node, ioModule);
  58. _diZAxisMoving = ParseDiNode("diZAxisMoving", node, ioModule);
  59. _diRAxisMoving = ParseDiNode("diRAxisMoving", node, ioModule);
  60. _diRAxisHomed = ParseDiNode("diRAxisHomed", node, ioModule);
  61. _diError = ParseDiNode("diError", node, ioModule);
  62. _diServoOn = ParseDiNode("diServoOn", node, ioModule);
  63. _doZAxisBreak = ParseDoNode("doZAxisBreak", node, ioModule);
  64. _doZAxisMoveToPosition1 = ParseDoNode("doZAxisMoveToPosition1", node, ioModule);
  65. _doZAxisMoveToPosition2 = ParseDoNode("doZAxisMoveToPosition2", node, ioModule);
  66. _doZAxisMoveToProcessPosition = ParseDoNode("doZAxisMoveToProcessPosition", node, ioModule);
  67. _doZAxisMoveHomePosition = ParseDoNode("doZAxisMoveHomePosition", node, ioModule);
  68. _doRAxisRotateContinuous = ParseDoNode("doRAxisRotateContinuous", node, ioModule);
  69. _doRAxisRotateInterval = ParseDoNode("doRAxisRotateInterval", node, ioModule);
  70. _doRAxisRotateHome = ParseDoNode("doRAxisRotateHome", node, ioModule);
  71. _doRAxisRotateStop = ParseDoNode("doRAxisRotateStop", node, ioModule);
  72. _doZAxisStop = ParseDoNode("doZAxisStop", node, ioModule);
  73. _doRAxisCW = ParseDoNode("doRAxisCW", node, ioModule);
  74. _doRAxisCCW = ParseDoNode("doRAxisCCW", node, ioModule);
  75. _doELVPause = ParseDoNode("doELVPause", node, ioModule);
  76. _doResetError = ParseDoNode("doResetError", node, ioModule);
  77. _doServoOn = ParseDoNode("doServoOn", node, ioModule);
  78. _doPowerOn = ParseDoNode("doPowerOn", node, ioModule);
  79. _aiZAxisSpeed = ParseAiNode("aiZAxisSpeed", node, ioModule);
  80. _aiRAxisSpeed = ParseAiNode("aiRAxisSpeed", node, ioModule);
  81. _aiRAxisCurrentPos = ParseAiNode("aiRAxisCurrentPos", node, ioModule);
  82. _aiZAxisCurrentPos = ParseAiNode("aiZAxisCurrentPos", node, ioModule);
  83. _aiRAxisCurrentAngle = ParseAiNode("aiRAxisCurrentAngle", node, ioModule);
  84. _aoZAxisSpeed = ParseAoNode("aoZAxisSpeed", node, ioModule);
  85. _aoRAxisSpeed = ParseAoNode("aoRAxisSpeed", node, ioModule);
  86. _aoRAxisIntervalAngle = ParseAoNode("aoRAxisIntervalAngle", node, ioModule);
  87. }
  88. #region fields
  89. private DIAccessor _diHumanInterlockSensor;//1正常
  90. private DIAccessor _diZAxisAtPosition1;
  91. private DIAccessor _diZAxisAtPosition2;
  92. private DIAccessor _diZAxisAtProcessPosition;
  93. private DIAccessor _diZAxisAtHome;
  94. private DIAccessor _diZAxisMoving;
  95. private DIAccessor _diRAxisMoving;
  96. private DIAccessor _diRAxisHomed;
  97. private DIAccessor _diError;
  98. private DIAccessor _diServoOn;
  99. private DOAccessor _doZAxisBreak;
  100. private DOAccessor _doZAxisMoveToPosition1;
  101. private DOAccessor _doZAxisMoveToPosition2;
  102. private DOAccessor _doZAxisMoveToProcessPosition;
  103. private DOAccessor _doZAxisMoveHomePosition;
  104. private DOAccessor _doRAxisRotateContinuous;
  105. private DOAccessor _doRAxisRotateInterval;
  106. private DOAccessor _doRAxisRotateHome;
  107. private DOAccessor _doRAxisRotateStop;
  108. private DOAccessor _doZAxisStop;
  109. private DOAccessor _doRAxisCW;
  110. private DOAccessor _doRAxisCCW;
  111. private DOAccessor _doELVPause;
  112. private DOAccessor _doResetError;
  113. private DOAccessor _doServoOn;
  114. private DOAccessor _doPowerOn;
  115. private AIAccessor _aiZAxisSpeed;
  116. private AIAccessor _aiRAxisSpeed;
  117. private AIAccessor _aiRAxisCurrentPos;
  118. private AIAccessor _aiZAxisCurrentPos;
  119. private AIAccessor _aiRAxisCurrentAngle;
  120. private AOAccessor _aoZAxisSpeed;
  121. private AOAccessor _aoRAxisSpeed;
  122. private AOAccessor _aoRAxisIntervalAngle;
  123. private RD_TRIG _upLimitTrig = new RD_TRIG();
  124. private RD_TRIG _downLimitTrig = new RD_TRIG();
  125. private RD_TRIG _humanInterlockTrig = new RD_TRIG();
  126. #endregion
  127. public AlarmEventItem BoatZAxisMoveFailedForInterlock { get; set; }
  128. public AlarmEventItem BoatZAxisUpLimit { get; set; }
  129. public AlarmEventItem BoatZAxisDownLimit { get; set; }
  130. public AlarmEventItem BoatHumanInterlock { get; set; }
  131. public AlarmEventItem BoatZAxisMoveFailedForAutoShutterNotOpen { get; set; }
  132. public AlarmEventItem BoatZAxisMoveFailedForAutoShutterNotDown { get; set; }
  133. public AlarmEventItem BoatZAxisMoveFailedForTiltStatus { get; set; }
  134. public AlarmEventItem BoatZAxisMoveFailedForHumanInterlock { get; set; }
  135. public AlarmEventItem BoatZAxisMoveFailedForWaferRobotArmExtend { get; set; }
  136. public AlarmEventItem BoatZAxisMoveTimeOut { get; set; }
  137. public AlarmEventItem BoatRAxisMoveTimeOut { get; set; }
  138. public AlarmEventItem BoatRAxisMoveFailedForInterlock { get; set; }
  139. public AlarmEventItem BoatZAxisHomeFailed { get; set; }
  140. public AlarmEventItem BoatZAxisHomeTimeout { get; set; }
  141. public AlarmEventItem BoatRAxisHomeFailed { get; set; }
  142. public AlarmEventItem BoatRAxisHomeTimeout { get; set; }
  143. public bool IsZAxisMoving => _diZAxisMoving.Value;
  144. public bool IsRAxisRotating => _diRAxisMoving.Value;
  145. public bool IsRAxisAtHome => _diRAxisHomed.Value;
  146. public bool IsError => _diError.Value;
  147. public bool IsServoOn => _diServoOn.Value;
  148. public bool IsPause => _doELVPause.Value;
  149. #region properties
  150. public BoatPosition BoatCurrentPosition
  151. {
  152. get
  153. {
  154. if(_diZAxisAtHome != null && _diZAxisAtPosition1 != null && _diZAxisAtPosition2 != null && _diZAxisAtProcessPosition != null)
  155. {
  156. if (_diZAxisAtHome.Value && !_diZAxisAtPosition1.Value && !_diZAxisAtPosition2.Value && !_diZAxisAtProcessPosition.Value)
  157. return BoatPosition.HomePosition;
  158. if (!_diZAxisAtHome.Value && _diZAxisAtPosition1.Value && !_diZAxisAtPosition2.Value && !_diZAxisAtProcessPosition.Value)
  159. return BoatPosition.Position1;
  160. if (!_diZAxisAtHome.Value && !_diZAxisAtPosition1.Value && _diZAxisAtPosition2.Value && !_diZAxisAtProcessPosition.Value)
  161. return BoatPosition.Position2;
  162. if (!_diZAxisAtHome.Value && !_diZAxisAtPosition1.Value && !_diZAxisAtPosition2.Value && _diZAxisAtProcessPosition.Value)
  163. return BoatPosition.ProcessPosition;
  164. }
  165. return BoatPosition.Unknown;
  166. }
  167. }
  168. public BoatRotationMode BoatCurrentRotationMode
  169. {
  170. get
  171. {
  172. if (_diRAxisHomed != null && _diRAxisHomed.Value)
  173. return BoatRotationMode.Home;
  174. if (_doRAxisRotateContinuous != null && _doRAxisRotateContinuous.Value)
  175. return BoatRotationMode.Continuously;
  176. if (_doRAxisRotateInterval != null && _doRAxisRotateInterval.Value)
  177. return BoatRotationMode.Interval;
  178. return BoatRotationMode.Stop;
  179. }
  180. }
  181. #endregion
  182. public bool Initialize()
  183. {
  184. DATA.Subscribe(Name, "BoatPosition", () => BoatCurrentPosition.ToString());
  185. DATA.Subscribe(Name, "BoatCurrentRotationMode", () => BoatCurrentRotationMode.ToString());
  186. DATA.Subscribe(Name, "IsBoatRotating", () => _diRAxisMoving != null ?_diRAxisMoving.Value : false);
  187. DATA.Subscribe(Name, "BoatZAxisSpeed", () => _aiZAxisSpeed != null ? _aiZAxisSpeed.Value : 0);
  188. DATA.Subscribe(Name, "BoatRAxisSpeed", () => _aiRAxisSpeed != null ? _aiRAxisSpeed.Value : 0);
  189. DATA.Subscribe(Name, "BoatRAxisAngle", () => _aiRAxisCurrentAngle != null ? _aiRAxisCurrentAngle.Value : 0);
  190. DATA.Subscribe(Name, "BoatZCurrentPosition", () => _aiZAxisCurrentPos != null ? _aiZAxisCurrentPos.Value : 0);
  191. BoatZAxisMoveFailedForInterlock = SubscribeAlarm(new AlarmEventItem()
  192. {
  193. EventEnum = $"{Name}.BoatZAxisMoveFailedForInterlock",
  194. Description = $"{Name} boat z axis move failed for interlock ",
  195. Solution = "No information available. Press[Clear] to delete alarm message.",
  196. Explaination = "No information available.",
  197. AutoRecovery = false,
  198. Level = EventLevel.Alarm,
  199. Action = EventAction.Clear,
  200. Category = "BoatAlarm",
  201. }, () => { return true; });
  202. BoatZAxisUpLimit = SubscribeAlarm(new AlarmEventItem()
  203. {
  204. EventEnum = $"{Name}.BoatZAxisUpLimit",
  205. Description = $"{Name} boat z axis up limit ",
  206. Solution = "No information available. Press[Clear] to delete alarm message.",
  207. Explaination = "No information available.",
  208. AutoRecovery = false,
  209. Level = EventLevel.Alarm,
  210. Action = EventAction.Clear,
  211. Category = "BoatAlarm",
  212. }, () => { return true; });
  213. BoatZAxisDownLimit = SubscribeAlarm(new AlarmEventItem()
  214. {
  215. EventEnum = $"{Name}.BoatZAxisDownLimit",
  216. Description = $"{Name} boat z axis down limit ",
  217. Solution = "No information available. Press[Clear] to delete alarm message.",
  218. Explaination = "No information available.",
  219. AutoRecovery = false,
  220. Level = EventLevel.Alarm,
  221. Action = EventAction.Clear,
  222. Category = "BoatAlarm",
  223. }, () => { return true; });
  224. BoatHumanInterlock = SubscribeAlarm(new AlarmEventItem()
  225. {
  226. EventEnum = $"{Name}.BoatHumanInterlock",
  227. Description = $"{Name} boat human interlock ",
  228. Solution = "No information available. Press[Clear] to delete alarm message.",
  229. Explaination = "No information available.",
  230. AutoRecovery = false,
  231. Level = EventLevel.Alarm,
  232. Action = EventAction.Clear,
  233. Category = "BoatAlarm",
  234. }, () => { return true; });
  235. BoatZAxisMoveFailedForAutoShutterNotOpen = SubscribeAlarm(new AlarmEventItem()
  236. {
  237. EventEnum = $"{Name}.BoatZAxisMoveFailedForAutoShutterNotOpen",
  238. Description = $"{Name} boat z axis move failed for auto shutter not open ",
  239. Solution = "No information available. Press[Clear] to delete alarm message.",
  240. Explaination = "No information available.",
  241. AutoRecovery = false,
  242. Level = EventLevel.Alarm,
  243. Action = EventAction.Clear,
  244. Category = "BoatAlarm",
  245. }, () => { return true; });
  246. BoatZAxisMoveFailedForAutoShutterNotDown = SubscribeAlarm(new AlarmEventItem()
  247. {
  248. EventEnum = $"{Name}.BoatZAxisMoveFailedForAutoShutterNotDown",
  249. Description = $"{Name} boat z axis move failed for auto shutter not down ",
  250. Solution = "No information available. Press[Clear] to delete alarm message.",
  251. Explaination = "No information available.",
  252. AutoRecovery = false,
  253. Level = EventLevel.Alarm,
  254. Action = EventAction.Clear,
  255. Category = "BoatAlarm",
  256. }, () => { return true; });
  257. BoatZAxisMoveFailedForTiltStatus = SubscribeAlarm(new AlarmEventItem()
  258. {
  259. EventEnum = $"{Name}.BoatZAxisMoveFailedForTiltStatus",
  260. Description = $"{Name} boat z axis move failed for tilt status ",
  261. Solution = "No information available. Press[Clear] to delete alarm message.",
  262. Explaination = "No information available.",
  263. AutoRecovery = false,
  264. Level = EventLevel.Alarm,
  265. Action = EventAction.Clear,
  266. Category = "BoatAlarm",
  267. }, () => { return true; });
  268. BoatZAxisMoveFailedForHumanInterlock = SubscribeAlarm(new AlarmEventItem()
  269. {
  270. EventEnum = $"{Name}.BoatZAxisMoveFailedForHumanInterlock",
  271. Description = $"{Name} boat z axis move failed for human interlock ",
  272. Solution = "No information available. Press[Clear] to delete alarm message.",
  273. Explaination = "No information available.",
  274. AutoRecovery = false,
  275. Level = EventLevel.Alarm,
  276. Action = EventAction.Clear,
  277. Category = "BoatAlarm",
  278. }, () => { return true; });
  279. BoatZAxisMoveFailedForWaferRobotArmExtend = SubscribeAlarm(new AlarmEventItem()
  280. {
  281. EventEnum = $"{Name}.BoatZAxisMoveFailedForWaferRobotArmExtend",
  282. Description = $"{Name} boat z axis move failed for wafer robot arm extend ",
  283. Solution = "No information available. Press[Clear] to delete alarm message.",
  284. Explaination = "No information available.",
  285. AutoRecovery = false,
  286. Level = EventLevel.Alarm,
  287. Action = EventAction.Clear,
  288. Category = "BoatAlarm",
  289. }, () => { return true; });
  290. BoatZAxisMoveTimeOut = SubscribeAlarm(new AlarmEventItem()
  291. {
  292. EventEnum = $"{Name}.BoatZAxisMoveTimeOut",
  293. Description = $"{Name} boat z axis move timeout ",
  294. Solution = "No information available. Press[Clear] to delete alarm message.",
  295. Explaination = "No information available.",
  296. AutoRecovery = false,
  297. Level = EventLevel.Alarm,
  298. Action = EventAction.Clear,
  299. Category = "BoatAlarm",
  300. }, () => { return true; });
  301. BoatRAxisMoveTimeOut = SubscribeAlarm(new AlarmEventItem()
  302. {
  303. EventEnum = $"{Name}.BoatRAxisMoveTimeOut",
  304. Description = $"{Name} boat r axis move timeout ",
  305. Solution = "No information available. Press[Clear] to delete alarm message.",
  306. Explaination = "No information available.",
  307. AutoRecovery = false,
  308. Level = EventLevel.Alarm,
  309. Action = EventAction.Clear,
  310. Category = "BoatAlarm",
  311. }, () => { return true; });
  312. BoatRAxisMoveFailedForInterlock = SubscribeAlarm(new AlarmEventItem()
  313. {
  314. EventEnum = $"{Name}.BoatRAxisMoveFailedForInterlock",
  315. Description = $"{Name} boat r axis move failed for interlock ",
  316. Solution = "No information available. Press[Clear] to delete alarm message.",
  317. Explaination = "No information available.",
  318. AutoRecovery = false,
  319. Level = EventLevel.Alarm,
  320. Action = EventAction.Clear,
  321. Category = "BoatAlarm",
  322. }, () => { return true; });
  323. BoatZAxisHomeFailed = SubscribeAlarm(new AlarmEventItem()
  324. {
  325. EventEnum = $"{Name}.BoatZAxisHomeFailed",
  326. Description = $"{Name} boat Z Axis home failed ",
  327. Solution = "No information available. Press[Clear] to delete alarm message.",
  328. Explaination = "No information available.",
  329. AutoRecovery = false,
  330. Level = EventLevel.Alarm,
  331. Action = EventAction.ClearAndRetry,
  332. Category = "BoatAlarm",
  333. }, () => { return true; });
  334. BoatZAxisHomeTimeout = SubscribeAlarm(new AlarmEventItem()
  335. {
  336. EventEnum = $"{Name}.BoatZAxisHomeTimeout",
  337. Description = $"{Name} boat Z Axis home timeout ",
  338. Solution = "No information available. Press[Clear] to delete alarm message.",
  339. Explaination = "No information available.",
  340. AutoRecovery = false,
  341. Level = EventLevel.Alarm,
  342. Action = EventAction.ClearAndRetry,
  343. Category = "BoatAlarm",
  344. }, () => { return true; });
  345. BoatRAxisHomeFailed = SubscribeAlarm(new AlarmEventItem()
  346. {
  347. EventEnum = $"{Name}.BoatRAxisHomeFailed",
  348. Description = $"{Name} boat R Axis home failed ",
  349. Solution = "No information available. Press[Clear] to delete alarm message.",
  350. Explaination = "No information available.",
  351. AutoRecovery = false,
  352. Level = EventLevel.Alarm,
  353. Action = EventAction.ClearAndRetry,
  354. Category = "BoatAlarm",
  355. }, () => { return true; });
  356. BoatRAxisHomeTimeout = SubscribeAlarm(new AlarmEventItem()
  357. {
  358. EventEnum = $"{Name}.BoatRAxisHomeTimeout",
  359. Description = $"{Name} boat R Axis home timeout ",
  360. Solution = "No information available. Press[Clear] to delete alarm message.",
  361. Explaination = "No information available.",
  362. AutoRecovery = false,
  363. Level = EventLevel.Alarm,
  364. Action = EventAction.ClearAndRetry,
  365. Category = "BoatAlarm",
  366. }, () => { return true; });
  367. return true;
  368. }
  369. public void Monitor()
  370. {
  371. //if (_doZAxisBreak.Value != _diHumanInterlockSensor.Value)
  372. // _doZAxisBreak.SetValue(_diHumanInterlockSensor.Value, out _);
  373. //_upLimitTrig.CLK = !_diZAxisUpLimit.Value;
  374. //_downLimitTrig.CLK = !_diZAxisDownLimit.Value;
  375. //_humanInterlockTrig.CLK = !_diHumanInterlockSensor.Value;
  376. //if(_upLimitTrig.R)
  377. //{
  378. // SetZAxisStop();
  379. // _doZAxisMoveHomePosition.SetValue(false, out _);
  380. // _doZAxisMoveToPosition1.SetValue(false, out _);
  381. // _doZAxisMoveToPosition2.SetValue(false, out _);
  382. // _doZAxisMoveToProcessPosition.SetValue(false, out _);
  383. // BoatZAxisUpLimit.Set();
  384. //}
  385. //if (_downLimitTrig.R)
  386. //{
  387. // SetZAxisStop();
  388. // _doZAxisMoveHomePosition.SetValue(false, out _);
  389. // _doZAxisMoveToPosition1.SetValue(false, out _);
  390. // _doZAxisMoveToPosition2.SetValue(false, out _);
  391. // _doZAxisMoveToProcessPosition.SetValue(false, out _);
  392. // BoatZAxisDownLimit.Set();
  393. //}
  394. //if (_humanInterlockTrig.R)
  395. //{
  396. // SetZAxisStop();
  397. // _doZAxisMoveHomePosition.SetValue(false, out _);
  398. // _doZAxisMoveToPosition1.SetValue(false, out _);
  399. // _doZAxisMoveToPosition2.SetValue(false, out _);
  400. // _doZAxisMoveToProcessPosition.SetValue(false, out _);
  401. // BoatHumanInterlock.Set();
  402. //}
  403. }
  404. public void Reset()
  405. {
  406. }
  407. public void Terminate()
  408. {
  409. }
  410. public bool RAxisRotate(string mode, out string reason)
  411. {
  412. return RAxisRotate((BoatRotationMode)Enum.Parse(typeof(BoatRotationMode), mode), out reason);
  413. }
  414. public bool RAxisRotate(BoatRotationMode mode, out string reason)
  415. {
  416. reason = string.Empty;
  417. switch (mode)
  418. {
  419. case BoatRotationMode.None:
  420. return true;
  421. case BoatRotationMode.Home:
  422. _doRAxisRotateStop.SetValue(false, out _);
  423. _doRAxisRotateInterval.SetValue(false, out _);
  424. _doRAxisRotateContinuous.SetValue(false, out _);
  425. _doRAxisRotateHome.SetPulseValue(true, 1000);
  426. break;
  427. case BoatRotationMode.Continuously:
  428. _doRAxisRotateStop.SetValue(false, out _);
  429. _doRAxisRotateHome.SetValue(false, out _);
  430. _doRAxisRotateInterval.SetValue(false, out _);
  431. _doRAxisRotateContinuous.SetValue(true, out _);
  432. break;
  433. case BoatRotationMode.Interval:
  434. _doRAxisRotateStop.SetValue(false, out _);
  435. _doRAxisRotateHome.SetValue(false, out _);
  436. _doRAxisRotateContinuous.SetValue(false, out _);
  437. _doRAxisRotateInterval.SetValue(true, out _);
  438. break;
  439. case BoatRotationMode.Stop:
  440. _doRAxisRotateHome.SetValue(false, out _);
  441. _doRAxisRotateInterval.SetValue(false, out _);
  442. _doRAxisRotateContinuous.SetValue(false, out _);
  443. _doRAxisRotateStop.SetPulseValue(true, 1000);
  444. break;
  445. }
  446. return true;
  447. }
  448. public bool ZAxisMoveTo(string position, out string reason)
  449. {
  450. return ZAxisMoveTo((BoatPosition)Enum.Parse(typeof(BoatPosition), position), out reason);
  451. }
  452. public bool ZAxisMoveTo(BoatPosition position, out string reason)
  453. {
  454. reason = string.Empty;
  455. switch (position)
  456. {
  457. case BoatPosition.Unknown:
  458. reason = "invalid position";
  459. return false;
  460. case BoatPosition.HomePosition:
  461. _doZAxisStop.SetValue(false, out _);
  462. _doZAxisMoveToPosition1.SetValue(false, out _);
  463. _doZAxisMoveToPosition2.SetValue(false, out _);
  464. _doZAxisMoveToProcessPosition.SetValue(false, out _);
  465. _doZAxisMoveHomePosition.SetPulseValue(true, 1000);
  466. break;
  467. case BoatPosition.Position1:
  468. _doZAxisStop.SetValue(false, out _);
  469. _doZAxisMoveHomePosition.SetValue(false, out _);
  470. _doZAxisMoveToPosition2.SetValue(false, out _);
  471. _doZAxisMoveToProcessPosition.SetValue(false, out _);
  472. _doZAxisMoveToPosition1.SetPulseValue(true, 1000);
  473. break;
  474. case BoatPosition.Position2:
  475. _doZAxisStop.SetValue(false, out _);
  476. _doZAxisMoveHomePosition.SetValue(false, out _);
  477. _doZAxisMoveToPosition1.SetValue(false, out _);
  478. _doZAxisMoveToProcessPosition.SetValue(false, out _);
  479. _doZAxisMoveToPosition2.SetPulseValue(true, 1000);
  480. break;
  481. case BoatPosition.ProcessPosition:
  482. _doZAxisStop.SetValue(false, out _);
  483. _doZAxisMoveHomePosition.SetValue(false, out _);
  484. _doZAxisMoveToPosition1.SetValue(false, out _);
  485. _doZAxisMoveToPosition2.SetValue(false, out _);
  486. _doZAxisMoveToProcessPosition.SetPulseValue(true, 1000);
  487. break;
  488. }
  489. return true;
  490. }
  491. public void ZAxisMoveReset()
  492. {
  493. _doZAxisMoveHomePosition.SetValue(false, out _);
  494. _doZAxisMoveToPosition1.SetValue(false, out _);
  495. _doZAxisMoveToPosition2.SetValue(false, out _);
  496. _doZAxisMoveToProcessPosition.SetValue(false, out _);
  497. }
  498. public bool SetRAxisHome(out string reason)
  499. {
  500. reason = string.Empty;
  501. _doRAxisRotateStop.SetValue(false, out _);
  502. _doRAxisRotateInterval.SetValue(false, out _);
  503. _doRAxisRotateContinuous.SetValue(false, out _);
  504. _doRAxisRotateHome.SetPulseValue(true, 1000);
  505. return true;
  506. }
  507. public void SetZAxisSpeed(float speed)
  508. {
  509. _aoZAxisSpeed.Value = (short)speed;
  510. }
  511. public void SetRAxisSpeed(float speed)
  512. {
  513. _aoRAxisSpeed.Value = (short)speed;
  514. }
  515. public void SetRAxisIntervalPosition(float position)
  516. {
  517. _aoRAxisIntervalAngle.Value = (short)position;
  518. }
  519. public bool SetRAxisDirection(string direction, out string reason)
  520. {
  521. return SetRAxisDirection((BoatRotationDirection)Enum.Parse(typeof(BoatRotationDirection), direction), out reason);
  522. }
  523. public bool SetRAxisDirection(BoatRotationDirection direction, out string reason)
  524. {
  525. reason = string.Empty;
  526. switch (direction)
  527. {
  528. case BoatRotationDirection.Unknown:
  529. return true;
  530. case BoatRotationDirection.CW:
  531. _doRAxisCCW.SetValue(false, out reason);
  532. _doRAxisCW.SetValue(true, out reason);
  533. break;
  534. case BoatRotationDirection.CCW:
  535. _doRAxisCW.SetValue(false, out reason);
  536. _doRAxisCCW.SetValue(true, out reason);
  537. break;
  538. }
  539. return true;
  540. }
  541. public bool SetRAxisParam(float speed, string mode, string direction, out string reason)
  542. {
  543. reason = string.Empty;
  544. var md = (BoatRotationMode)Enum.Parse(typeof(BoatRotationMode), mode);
  545. if (md == BoatRotationMode.None)
  546. return true;
  547. _aoRAxisSpeed.Value = (short)speed;
  548. SetRAxisDirection(direction, out reason);
  549. RAxisRotate(md, out reason);
  550. return true;
  551. }
  552. public void SetZAxisStop()
  553. {
  554. _doZAxisMoveToPosition1.SetValue(false, out _);
  555. _doZAxisMoveToPosition2.SetValue(false, out _);
  556. _doZAxisMoveToProcessPosition.SetValue(false, out _);
  557. _doZAxisMoveHomePosition.SetValue(false, out _);
  558. _doZAxisStop.SetPulseValue(true, 1000);
  559. }
  560. public void SetRAxisStop()
  561. {
  562. _doRAxisRotateHome.SetValue(false, out _);
  563. _doRAxisRotateInterval.SetValue(false, out _);
  564. _doRAxisRotateContinuous.SetValue(false, out _);
  565. _doRAxisRotateStop.SetPulseValue(true, 1000);
  566. }
  567. public void SetReset()
  568. {
  569. _doResetError.SetPulseValue(true, 1000);
  570. }
  571. public void SetServoOn()
  572. {
  573. _doServoOn.SetValue(true, out _);
  574. _doPowerOn.SetValue(true, out _);
  575. }
  576. public void SetPauseResume(bool isPause)
  577. {
  578. _doELVPause.SetValue(isPause, out _);
  579. }
  580. }
  581. }