| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178 | using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using Aitex.Sorter.Common;using MECF.Framework.Common.Equipment;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;namespace FurnaceRT.Equipments.CarrierRobots{    public class CarrierRobotSwap : ModuleRoutine, IRoutine    {        enum RoutineStep        {            Loop,            Pick1,            Pick2,            PickInit1,            PickInit2,            Place1,            Place2,            PlaceInit1,            PlaceInit2,            EndLoop,            IncreaseLoopCount,        }        private CarrierRobotModule _cassetteRobotModule;        private ModuleName _source;        private ModuleName _dest;        private Hand _hand;        private CarrierRobotPick _pick;        private CarrierRobotPlace _place;        private int _slot;        private int _cycleNumber;        public CarrierRobotSwap(CarrierRobotModule cassetteModule)        {            _pick = new CarrierRobotPick(cassetteModule);            _place = new CarrierRobotPlace(cassetteModule);            _cassetteRobotModule = cassetteModule;            Module = cassetteModule.Name;            Name = "Transfer";        }        public Result Start(params object[] objs)        {            Reset();            _cycleNumber = SC.GetValue<int>($"{Module}.TransferModeNumber");            Notify("Start");            return Result.RUN;        }        public void Init(ModuleName source, ModuleName dest, int slot, Hand hand)        {            _source = source;            _dest = dest;            _slot = slot;            _hand = hand;        }        public void Abort()        {            _cassetteRobotModule.Stop();        }        public override Result Monitor()        {            try            {                PauseRountine(_cassetteRobotModule.CarrierRobotDevice.IsPause);                if (_cassetteRobotModule.CarrierRobotDevice.IsPause)                    return Result.RUN;                Loop((int)RoutineStep.Loop, _cycleNumber);                PickInit((int)RoutineStep.PickInit1, _source, _slot, _hand);                ExecuteRoutine((int)RoutineStep.Pick1, _pick);                PlaceInit((int)RoutineStep.PlaceInit1, _dest, _slot, _hand);                ExecuteRoutine((int)RoutineStep.Place1, _place);                IncreaseLoopCount((int)RoutineStep.IncreaseLoopCount);                if(LoopCounter < LoopTotalTime)                {                    PickInit((int)RoutineStep.PickInit2, _dest, _slot, _hand);                    ExecuteRoutine((int)RoutineStep.Pick2, _pick);                    PlaceInit((int)RoutineStep.PlaceInit2, _source, _slot, _hand);                    ExecuteRoutine((int)RoutineStep.Place2, _place);                }                EndLoop((int)RoutineStep.EndLoop);            }            catch (RoutineBreakException)            {                return Result.RUN;            }            catch (RoutineFaildException)            {                return Result.FAIL;            }            Notify("Finished");            return Result.DONE;        }        private void PickInit(int id, ModuleName source, int slot, Hand blade)        {            Tuple<bool, Result> ret = Execute(id, () =>            {                Notify($"Pick from {source} {slot} init");                string reason = string.Empty;                _pick.Init(source, slot, blade, false);                return true;            });            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw (new RoutineFaildException());                }            }        }        private void PlaceInit(int id, ModuleName dest, int slot, Hand blade)        {            Tuple<bool, Result> ret = Execute(id, () =>            {                Notify($"Place to {dest} {slot} init");                string reason = string.Empty;                _place.Init(dest, slot, blade, false);                return true;            });            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw (new RoutineFaildException());                }            }        }        private void IncreaseLoopCount(int id)        {            Tuple<bool, Result> ret = Execute(id, () =>            {                LoopCounter++;                return true;            });            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw (new RoutineFaildException());                }            }        }    }}
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