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							- using Aitex.Core.RT.DataCenter;
 
- using Aitex.Core.RT.Device;
 
- using Aitex.Core.RT.Event;
 
- using Aitex.Core.RT.IOCore;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.RT.OperationCenter;
 
- using Aitex.Core.RT.SCCore;
 
- using Aitex.Core.Util;
 
- using DocumentFormat.OpenXml.Spreadsheet;
 
- using FurnaceRT.Equipments.Boats;
 
- using FurnaceRT.Equipments.Systems;
 
- using MECF.Framework.Common.Equipment;
 
- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Xml;
 
- namespace FurnaceRT.Devices
 
- {
 
-     public class IoFurnaceMotor : BaseDevice, IDevice
 
-     {
 
-         #region fields
 
-         protected enum State
 
-         {
 
-             Idle,
 
-             MoveToPosition,
 
-             Rotating,
 
-             Homing,
 
-             Jogging,
 
-             Pitching,
 
-             Stopping,
 
-             ServoOff,
 
-             ServoOn,
 
-             ServoReset,
 
-         }
 
-         public enum Direction
 
-         {
 
-             Unknown,
 
-             CW,
 
-             CCW,
 
-         }
 
-         protected State _state = State.Idle;
 
-         protected DIAccessor _diHoming;
 
-         protected DIAccessor _diInitializing;
 
-         protected DIAccessor _diHomeDone;
 
-         protected DIAccessor _diInitDone;
 
-         protected DIAccessor _diMoving;
 
-         protected DIAccessor _diMotorWarning;
 
-         protected DIAccessor _diMotorAlarm;
 
-         protected DIAccessor _diAlarm;
 
-         protected DIAccessor _diServoOn;
 
-         protected DIAccessor _diDirection;
 
-         protected DIAccessor _diM0;
 
-         protected DIAccessor _diM1;
 
-         protected DIAccessor _diM2;
 
-         protected DIAccessor _diM3;
 
-         protected DIAccessor _diM4;
 
-         protected DIAccessor _diM5;
 
-         protected DIAccessor _diHomePosition;
 
-         protected DIAccessor _diNegativeLimit;
 
-         protected DIAccessor _diPositiveLimit;
 
-         protected DIAccessor _diPosition1;
 
-         protected DIAccessor _diPosition2;
 
-         protected DIAccessor _diPosition3;
 
-         protected DOAccessor _doStop;
 
-         protected DOAccessor _doHome;
 
-         protected DOAccessor _doInit;
 
-         protected DOAccessor _doMove;
 
-         protected DOAccessor _doReset;
 
-         protected DOAccessor _doServoOn;
 
-         protected DOAccessor _doCW;
 
-         protected DOAccessor _doCCW;
 
-         protected DOAccessor _doM0;
 
-         protected DOAccessor _doM1;
 
-         protected DOAccessor _doM2;
 
-         protected DOAccessor _doM3;
 
-         protected DOAccessor _doM4;
 
-         protected DOAccessor _doM5;
 
-         protected AIAccessor _aiRealPosition;
 
-         protected AIAccessor _aiRealSpeed;
 
-         protected AIAccessor _aiBoatElevatorErrorCode;
 
-         protected AIAccessor _aiTargetSpeed;
 
-         protected AIAccessor _aiDriverErrorCode;
 
-         protected AIAccessor _aiMotionErrorCode;
 
-         protected AIAccessor _aiTargetPosFb;
 
-         protected AOAccessor _aoTargetPosition;
 
-         protected AOAccessor _aoTargetSpeed;
 
-         protected AOAccessor _aoAcc;
 
-         protected AOAccessor _aoDec;
 
-         protected SCConfigItem _scServoMoveSpeed;
 
-         protected SCConfigItem _scServoAcc;
 
-         protected SCConfigItem _scServoDec;
 
-         protected SCConfigItem _scServoPosition1;
 
-         protected SCConfigItem _scServoPosition2;
 
-         protected SCConfigItem _scServoPosition3;
 
-         protected SCConfigItem _scServoPosition4;
 
-         protected SCConfigItem _scServoPosition5;
 
-         protected SCConfigItem _scServoPosition6;
 
-         protected SCConfigItem _scServoPosition7;
 
-         protected SCConfigItem _scServoPosition8;
 
-         protected SCConfigItem _scServoPosition9;
 
-         protected SCConfigItem _scServoPosition10;
 
-         protected SCConfigItem _scMoveTimeout;
 
-         protected DeviceTimer _timer = new DeviceTimer();
 
-         private const float PositionTolerance = 0.1f;
 
-         private int setTime = 100; //200ms set DO
 
-         private int resetTime = 2000; //2000 reset DO
 
-         private int moveTimeout => (int)(_scMoveTimeout.IntValue * 1000);
 
-         private PeriodicJob _thread;
 
-         private R_TRIG _stateTrig = new R_TRIG();
 
-         private R_TRIG _negativeLimitTrig = new R_TRIG();
 
-         private R_TRIG _positiveLimitTrig = new R_TRIG();
 
-         private R_TRIG _warningTrig = new R_TRIG();
 
-         private R_TRIG _alarmTrig = new R_TRIG();
 
-         private string _lastTarget = "";
 
-         private bool IsRAxis = false;
 
-         public bool ServoOnOffSet
 
-         {
 
-             set
 
-             {
 
-                 if (_doServoOn == null)
 
-                     return;
 
-                 _doServoOn.Value = value;
 
-             }
 
-         }
 
-         public float ServoMoveSpeedSet
 
-         {
 
-             set
 
-             {
 
-                 if (_aoTargetSpeed == null)
 
-                     return;
 
-                 _aoTargetSpeed.FloatValue = value;
 
-             }
 
-         }
 
-         public float ServoAccSet
 
-         {
 
-             set
 
-             {
 
-                 if (_aoAcc == null)
 
-                     return;
 
-                 _aoAcc.FloatValue = value;
 
-             }
 
-         }
 
-         public float ServoDecSet
 
-         {
 
-             set
 
-             {
 
-                 if (_aoDec == null)
 
-                     return;
 
-                 _aoDec.FloatValue = value;
 
-             }
 
-         }
 
-         public float ServoMovePositionSet
 
-         {
 
-             set
 
-             {
 
-                 if (_aoTargetPosition == null)
 
-                     return;
 
-                 _aoTargetPosition.FloatValue = value;
 
-             }
 
-             get
 
-             {
 
-                 return _aoTargetPosition.FloatValue;
 
-             }
 
-         }
 
-         public Direction MotorDirection
 
-         {
 
-             get
 
-             {
 
-                 if (_diDirection != null)
 
-                     return _diDirection.Value ? Direction.CCW : Direction.CW;
 
-                 if (_doCW != null && _doCCW != null)
 
-                 {
 
-                     if (_doCW.Value)
 
-                         return Direction.CW;
 
-                     if (_doCCW.Value)
 
-                         return Direction.CCW;
 
-                 }
 
-                 return Direction.Unknown;
 
-             }
 
-         }
 
-         public int TargetPositionFb => (int)(_aiTargetPosFb.FloatValue + 0.00001);
 
-         public string ErrorCode => $"{(_aiDriverErrorCode != null ? ((int)(_aiDriverErrorCode.FloatValue + 0.00001)).ToString("X") : "")}/{(_aiMotionErrorCode != null ? ((int)(_aiMotionErrorCode.FloatValue + 0.00001)).ToString("X") : "")}";
 
-         private bool _isFloatAioType = false;
 
-         public bool IsHomingState = false;
 
-         #endregion
 
-         #region properties
 
-         public float CurrentPosition => _aiRealPosition.FloatValue;
 
-         public float CurrentSpeed => _aiRealSpeed.FloatValue;
 
-         public Dictionary<string, string> IoMappingDic { set; get; }
 
-         public bool IsError
 
-         {
 
-             get
 
-             {
 
-                 if (_diMotorAlarm != null && _diMotorAlarm.Value)
 
-                     return true;
 
-                 if (_diAlarm != null && _diAlarm.Value)
 
-                     return true;
 
-                 return false;
 
-             }
 
-         }
 
-         public bool IsHomeing => _diHoming == null ? false : _diHoming.Value;
 
-         public bool IsHomeDone => _diHomeDone == null ? false : _diHomeDone.Value;
 
-         public bool IsInitDone => _diInitDone == null ? false : _diInitDone.Value;
 
-         public bool IsMoving => _diMoving == null ? false : _diMoving.Value;
 
-         public bool IsPause { get; set; }
 
-         public bool IsReady
 
-         {
 
-             get
 
-             {
 
-                 if (_diMotorWarning != null && _diMotorWarning.Value)
 
-                     return false;
 
-                 if (_diMotorAlarm != null && _diMotorAlarm.Value)
 
-                     return false;
 
-                 if (_diAlarm != null && _diAlarm.Value)
 
-                     return false;
 
-                 if (_diServoOn != null && !_diServoOn.Value)
 
-                     return false;
 
-                 if (_diInitializing != null && _diInitializing.Value)
 
-                     return false;
 
-                 if (_diHoming != null && _diHoming.Value)
 
-                     return false;
 
-                 if (_diMoving != null && _diMoving.Value)
 
-                     return false;
 
-                 return _state == State.Idle;
 
-             }
 
-         }
 
-         public bool IsServoOn
 
-         {
 
-             get
 
-             {
 
-                 if (_diServoOn == null)
 
-                     return true;
 
-                 return _diServoOn.Value;
 
-             }
 
-         }
 
-         private R_TRIG _homingTrig = new R_TRIG();
 
-         #endregion
 
-         public IoFurnaceMotor(string module, XmlElement node, string ioModule = "")
 
-         {
 
-             base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             _isFloatAioType = !string.IsNullOrEmpty(node.GetAttribute("aioType")) && (node.GetAttribute("aioType") == "float");
 
-             var scRootPath = string.IsNullOrEmpty(node.GetAttribute("scRootPath")) ? Module : node.GetAttribute("scRootPath");
 
-             _diHoming = ParseDiNode("diHoming", node, ioModule);
 
-             _diInitializing = ParseDiNode("diInitializing", node, ioModule);
 
-             _diHomeDone = ParseDiNode("diHomeDone", node, ioModule);
 
-             _diInitDone = ParseDiNode("diInitDone", node, ioModule);
 
-             _diMoving = ParseDiNode("diMoving", node, ioModule);
 
-             _diMotorWarning = ParseDiNode("diMotorWarning", node, ioModule);
 
-             _diMotorAlarm = ParseDiNode("diMotorAlarm", node, ioModule);
 
-             _diAlarm = ParseDiNode("diAlarm", node, ioModule);
 
-             _diServoOn = ParseDiNode("diServoOn", node, ioModule);
 
-             _diDirection = ParseDiNode("diDirection", node, ioModule);
 
-             _diM0 = ParseDiNode("diM0", node, ioModule);
 
-             _diM1 = ParseDiNode("diM1", node, ioModule);
 
-             _diM2 = ParseDiNode("diM2", node, ioModule);
 
-             _diM3 = ParseDiNode("diM3", node, ioModule);
 
-             _diM4 = ParseDiNode("diM4", node, ioModule);
 
-             _diM5 = ParseDiNode("diM5", node, ioModule);
 
-             _diHomePosition = ParseDiNode("diHomePosition", node, ioModule);
 
-             _diNegativeLimit = ParseDiNode("diNegativeLimit", node, ioModule);
 
-             _diPositiveLimit = ParseDiNode("diPositiveLimit", node, ioModule);
 
-             _diPosition1 = ParseDiNode("diPosition1", node, ioModule);
 
-             _diPosition2 = ParseDiNode("diPosition2", node, ioModule);
 
-             _diPosition3 = ParseDiNode("diPosition3", node, ioModule);
 
-             _doStop = ParseDoNode("doStop", node, ioModule);
 
-             _doHome = ParseDoNode("doHome", node, ioModule);
 
-             _doInit = ParseDoNode("doInit", node, ioModule);
 
-             _doMove = ParseDoNode("doMove", node, ioModule);
 
-             _doReset = ParseDoNode("doReset", node, ioModule);
 
-             _doServoOn = ParseDoNode("doServoOn", node, ioModule);
 
-             _doCW = ParseDoNode("doCW", node, ioModule);
 
-             _doCCW = ParseDoNode("doCCW", node, ioModule);
 
-             _doM0 = ParseDoNode("doM0", node, ioModule);
 
-             _doM1 = ParseDoNode("doM1", node, ioModule);
 
-             _doM2 = ParseDoNode("doM2", node, ioModule);
 
-             _doM3 = ParseDoNode("doM3", node, ioModule);
 
-             _doM4 = ParseDoNode("doM4", node, ioModule);
 
-             _doM5 = ParseDoNode("doM5", node, ioModule);
 
-             _aiRealPosition = ParseAiNode("aiRealPosition", node, ioModule);
 
-             _aiRealSpeed = ParseAiNode("aiRealSpeed", node, ioModule);
 
-             _aiBoatElevatorErrorCode = ParseAiNode("aiBoatElevatorErrorCode", node, ioModule);
 
-             _aiTargetSpeed = ParseAiNode("aiTargetSpeed", node, ioModule);
 
-             _aiDriverErrorCode = ParseAiNode("aiDriverErrorCode", node, ioModule);
 
-             _aiMotionErrorCode = ParseAiNode("aiMotionErrorCode", node, ioModule);
 
-             _aiTargetPosFb = ParseAiNode("aiTargetPosFb", node, ioModule);
 
-             _aoTargetPosition = ParseAoNode("aoTargetPosition", node, ioModule);
 
-             _aoTargetSpeed = ParseAoNode("aoTargetSpeed", node, ioModule);
 
-             _aoAcc = ParseAoNode("aoAcc", node, ioModule);
 
-             _aoDec = ParseAoNode("aoDec", node, ioModule);
 
-             _scServoMoveSpeed = ParseScNode("scSpeed1", node, ioModule, $"{scRootPath}.MoveSpeed");
 
-             _scServoAcc = ParseScNode("scSpeed1", node, ioModule, $"{scRootPath}.Acc");
 
-             _scServoDec = ParseScNode("scSpeed1", node, ioModule, $"{scRootPath}.Dec");
 
-             _scServoPosition1 = ParseScNode("scServoPosition1", node, ioModule, $"{scRootPath}.Position1");
 
-             _scServoPosition2 = ParseScNode("scServoPosition2", node, ioModule, $"{scRootPath}.Position2");
 
-             _scServoPosition3 = ParseScNode("scServoPosition3", node, ioModule, $"{scRootPath}.Position3");
 
-             _scServoPosition4 = ParseScNode("scServoPosition4", node, ioModule, $"{scRootPath}.Position4");
 
-             _scServoPosition5 = ParseScNode("scServoPosition5", node, ioModule, $"{scRootPath}.Position5");
 
-             _scServoPosition6 = ParseScNode("scServoPosition6", node, ioModule, $"{scRootPath}.Position6");
 
-             _scServoPosition7 = ParseScNode("scServoPosition7", node, ioModule, $"{scRootPath}.Position7");
 
-             _scServoPosition8 = ParseScNode("scServoPosition8", node, ioModule, $"{scRootPath}.Position8");
 
-             _scServoPosition9 = ParseScNode("scServoPosition9", node, ioModule, $"{scRootPath}.Position9");
 
-             _scServoPosition10 = ParseScNode("scServoPosition10", node, ioModule, $"{scRootPath}.Position10");
 
-             _scMoveTimeout = ParseScNode("scMoveTimeout", node, ioModule, $"{scRootPath}.MotionTimeout");
 
-             IsRAxis = Name == "BoatRotationServo";
 
-             _thread = new PeriodicJob(50, OnTimer, Name);
 
-             _thread.Start();
 
-         }
 
-         public virtual bool Initialize()
 
-         {
 
-             DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => _aiRealPosition != null ? (_isFloatAioType ? _aiRealPosition.FloatValue : _aiRealPosition.Value) : 0);
 
-             DATA.Subscribe($"{Module}.{Name}.CurrentSpeed", () => GetAxisSpeed());
 
-             if (_aiTargetPosFb != null)
 
-                 DATA.Subscribe($"{Module}.{Name}.TargetPositionFb", () => _aiTargetPosFb != null ? (_isFloatAioType ? _aiTargetPosFb.FloatValue : _aiTargetPosFb.Value) : 0);
 
-             DATA.Subscribe($"{Module}.{Name}.TargetPosition", () => _aoTargetPosition != null ? (_isFloatAioType ? _aoTargetPosition.FloatValue : _aoTargetPosition.Value) : 0);
 
-             DATA.Subscribe($"{Module}.{Name}.IsReady", () => IsReady);
 
-             DATA.Subscribe($"{Module}.{Name}.IsWarning", () => _diMotorWarning != null ? _diMotorWarning.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.IsAlarm", () => IsError);
 
-             DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => _diServoOn != null ? _diServoOn.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.ErrorCode", () => ErrorCode);
 
-             DATA.Subscribe($"{Module}.{Name}.Status", () => _state.ToString());
 
-             DATA.Subscribe($"{Module}.{Name}.Direction", () => MotorDirection.ToString());
 
-             DATA.Subscribe($"{Module}.{Name}.IsMoving", () => _diMoving != null ? _diMoving.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.IsInitDone", () => _diInitDone != null ? _diInitDone.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.IsHomeDone", () => _diHomeDone != null ? _diHomeDone.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.IsHoming", () => _diHoming != null ? _diHoming.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.IsInitializing", () => _diInitializing != null ? _diInitializing.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.AtPosition1", () => _diPosition1 != null ? _diPosition1.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.AtPosition2", () => _diPosition2 != null ? _diPosition2.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.AtPosition3", () => _diPosition3 != null ? _diPosition3.Value : false);
 
-             DATA.Subscribe($"{Module}.{Name}.AtHomePosition", () => _diHomePosition != null ? _diHomePosition.Value : false);
 
-             OP.Subscribe($"{Module}.{Name}.SetServoPara", (string cmd, object[] param) =>
 
-             {
 
-                 float.TryParse(param[1].ToString(), out float value);
 
-                 SetServoPara(param[0].ToString(), value);
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.ServoMoveTo", (string cmd, object[] param) =>
 
-             {
 
-                 //if (!IsServoOn)
 
-                 //{
 
-                 //    EV.PostWarningLog($"{Module}", $"{Name} servo not on");
 
-                 //    return false;
 
-                 //}
 
-                 if (_state != State.Idle)
 
-                 {
 
-                     EV.PostWarningLog($"{Module}", $"{Name} busy, wait");
 
-                     return false;
 
-                 }
 
-                 float setSpeed = 0.0f;
 
-                 if (param.Length >= 2)
 
-                 {
 
-                     float.TryParse(param[1].ToString(), out setSpeed);
 
-                 }
 
-                 SetServoMoveTo(param[0].ToString(), out _, setSpeed);
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.ServoHome", (string cmd, object[] param) =>
 
-             {
 
-                 //if (!IsServoOn)
 
-                 //{
 
-                 //    EV.PostWarningLog($"{Module}", $"{Name} servo not on");
 
-                 //    return false;
 
-                 //}
 
-                 if (_state != State.Idle)
 
-                 {
 
-                     EV.PostWarningLog($"{Module}", $"{Name} busy, wait");
 
-                     return false;
 
-                 }
 
-                 SetServoHome();
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.ServoOnOff", (string cmd, object[] param) =>
 
-             {
 
-                 bool.TryParse(param[0].ToString(), out bool isOn);
 
-                 SetServoOnOff(isOn);
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.ServoResetAlarm", (string cmd, object[] param) =>
 
-             {
 
-                 ServoReset(out _);
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.ServoStop", (string cmd, object[] param) =>
 
-             {
 
-                 ServoStop();
 
-                 return true;
 
-             });
 
-             OP.Subscribe($"{Module}.{Name}.Continue", (string cmd, object[] param) =>
 
-             {
 
-                 Continue();
 
-                 return true;
 
-             });
 
-             if (_scServoMoveSpeed != null)
 
-                 SetServoMoveSpeed((float)_scServoMoveSpeed.DoubleValue);
 
-             if (_scServoAcc != null)
 
-                 ServoAccSet = (float)_scServoAcc.DoubleValue;
 
-             if (_scServoDec != null)
 
-                 ServoDecSet = (float)_scServoDec.DoubleValue;
 
-             if (_doServoOn != null)
 
-                 _doServoOn.SetValue(true, out _);
 
-             return true;
 
-         }
 
-         public float GetSpeedFromOutputs()
 
-         {
 
-             if (_diMoving.Value || _diHoming.Value)
 
-             {
 
-                 return GetRAxisSpeed();
 
-             }
 
-             return 0f;
 
-         }
 
-         private float GetRAxisSpeed()
 
-         {
 
-             List<bool> chunks = new List<bool> { _diM0.Value, _diM1.Value, _diM2.Value, _diM3.Value, _diM4.Value, _diM5.Value };
 
-             chunks.Reverse();
 
-             string binaryString = "";
 
-             foreach (bool chunk in chunks)
 
-             {
 
-                 binaryString += chunk ? "1" : "0";
 
-             }
 
-             int intValue = Convert.ToInt32(binaryString, 2);
 
-             if (intValue >= 8 && intValue <= 47)
 
-             {
 
-                 decimal standardSpeed = 0.1M;
 
-                 for (int i = 8; i < intValue; i++)
 
-                 {
 
-                     standardSpeed += 0.1M;
 
-                 }
 
-                 return (float)standardSpeed;
 
-             }
 
-             else
 
-             {
 
-                 return 0f;
 
-             }
 
-         }
 
-         private float GetAxisSpeed()
 
-         {
 
-             if (IsRAxis)
 
-             {
 
-                 return _aiRealSpeed != null ? (_isFloatAioType ? _aiRealSpeed.FloatValue : _aiRealSpeed.Value) : GetSpeedFromOutputs();
 
-             }
 
-             else
 
-             {
 
-                 return _aiRealSpeed != null ? (_isFloatAioType ? _aiRealSpeed.FloatValue : _aiRealSpeed.Value) : 0;
 
-             }
 
-         }
 
-         public virtual void Monitor()
 
-         {
 
-             if (_diNegativeLimit != null)
 
-             {
 
-                 _negativeLimitTrig.CLK = _diNegativeLimit.Value;
 
-                 if (_negativeLimitTrig.Q)
 
-                     EV.PostWarningLog(Module, $"{Module} {Name} at negative limit position");
 
-             }
 
-             if (_diPositiveLimit != null)
 
-             {
 
-                 _positiveLimitTrig.CLK = _diPositiveLimit.Value;
 
-                 if (_positiveLimitTrig.Q)
 
-                     EV.PostWarningLog(Module, $"{Module} {Name} at positive limit position");
 
-             }
 
-             if (_diMotorWarning != null)
 
-             {
 
-                 _warningTrig.CLK = _diMotorWarning.Value;
 
-                 if (_warningTrig.Q)
 
-                     EV.PostWarningLog(Module, $"{Module} {Name} warning code={ErrorCode}");
 
-             }
 
-             if (IsError)
 
-             {
 
-                 _alarmTrig.CLK = IsError;
 
-                 if (_alarmTrig.Q)
 
-                     EV.PostWarningLog(Module, $"{Module} {Name} alarm code={ErrorCode}");
 
-             }
 
-         }
 
-         public virtual void Reset()
 
-         {
 
-             ServoReset(out _);
 
-         }
 
-         public virtual void Terminate()
 
-         {
 
-         }
 
-         private bool OnTimer()
 
-         {
 
-             switch (_state)
 
-             {
 
-                 case State.Idle:
 
-                     if (!_timer.IsIdle())
 
-                     {
 
-                         _timer.Stop();
 
-                     }
 
-                     _stateTrig.CLK = true;
 
-                     if (_stateTrig.Q)
 
-                         ResetDO();
 
-                     break;
 
-                 case State.Homing:
 
-                     if (_timer.GetElapseTime() >= setTime)
 
-                     {
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _doHome.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Module}", $"{Name} Motor home timeout");
 
-                         }
 
-                         else
 
-                         {
 
-                             _homingTrig.CLK = !_diHoming.Value;
 
-                             if (_homingTrig.Q)
 
-                             {
 
-                                 if (_diHomeDone != null && _diHomeDone.Value)
 
-                                 {
 
-                                     _doHome.SetValue(false, out _);
 
-                                     _state = State.Idle;
 
-                                     IsHomingState = false;
 
-                                     EV.PostInfoLog($"{Module}", $"{Name} Motor home finish");
 
-                                 }
 
-                             }
 
-                         }
 
-                     }
 
-                     if (_timer.GetElapseTime() >= resetTime)
 
-                     {
 
-                         _doHome.SetValue(false, out _);
 
-                     }
 
-                     break;
 
-                 case State.ServoOff:
 
-                     if (_timer.GetElapseTime() >= setTime)
 
-                     {
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Name}", $"{Name} Motor servo off timeout");
 
-                         }
 
-                         else
 
-                         {
 
-                             if (_diServoOn != null && !_diServoOn.Value)
 
-                             {
 
-                                 _state = State.Idle;
 
-                             }
 
-                         }
 
-                     }
 
-                     break;
 
-                 case State.ServoOn:
 
-                     if (_timer.GetElapseTime() >= setTime)
 
-                     {
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Module}", $"{Name} Motor on timeout");
 
-                         }
 
-                         else
 
-                         {
 
-                             if (_diServoOn != null && _diServoOn.Value)
 
-                             {
 
-                                 _state = State.Idle;
 
-                             }
 
-                         }
 
-                     }
 
-                     break;
 
-                 case State.Stopping:
 
-                     if (_timer.GetElapseTime() >= setTime)
 
-                     {
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _doStop.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Module}", $"{Name} Motor stop timeout");
 
-                         }
 
-                         else
 
-                         {
 
-                             //if (_diMotorRun != null && !_diMotorRun.Value)
 
-                             {
 
-                                 _doStop.SetValue(false, out _);
 
-                                 _state = State.Idle;
 
-                             }
 
-                         }
 
-                     }
 
-                     if (_timer.GetElapseTime() >= resetTime)
 
-                     {
 
-                         _doStop.SetValue(false, out _);
 
-                     }
 
-                     break;
 
-                 case State.ServoReset:
 
-                     if (_timer.GetElapseTime() >= setTime)
 
-                     {
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _doReset.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Module}", $"{Name} Servo reset timeout");
 
-                         }
 
-                         if (_timer.GetElapseTime() >= resetTime)
 
-                         {
 
-                             _doReset.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                         }
 
-                     }
 
-                     break;
 
-                 case State.MoveToPosition:
 
-                     var boatModule = Singleton<EquipmentManager>.Instance.Modules[ModuleName.Boat] as BoatModule;
 
-                     if (!boatModule.CheckPrepareMove(out string reason))
 
-                     {
 
-                         boatModule.BoatZAxisMoveFailedForInterlock.Set(reason);
 
-                         _doMove?.SetValue(false, out _);
 
-                         _state = State.Idle;
 
-                         break;
 
-                     }
 
-                     if (_timer.GetElapseTime() >= setTime && TargetPositionFb == (int)(ServoMovePositionSet + 0.00001))
 
-                     {
 
-                         if (!_doMove.Value && _timer.GetElapseTime() < resetTime)
 
-                             _doMove.SetValue(true, out _);
 
-                         if (_timer.GetElapseTime() >= moveTimeout)
 
-                         {
 
-                             _doMove.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                             EV.PostAlarmLog($"{Module}", $"{Name} Motor move to position timeout");
 
-                         }
 
-                         else if (CheckServoAtPosition())
 
-                         {
 
-                             _doMove.SetValue(false, out _);
 
-                             _state = State.Idle;
 
-                             EV.PostInfoLog($"{Module}", $"{Name} Motor move to position finish");
 
-                         }
 
-                     }
 
-                     if (_timer.GetElapseTime() >= resetTime)
 
-                     {
 
-                         _doMove.SetValue(false, out _);
 
-                     }
 
-                     break;
 
-                 case State.Rotating:
 
-                     //if (_timer.GetElapseTime() >= 100)
 
-                     //{
 
-                     //    var currSpeed = GetRAxisSpeed();
 
-                     //    if (!_doMove.Value && _setSpeed == (float)(currSpeed))
 
-                     //    {
 
-                     //        _doCCW.SetValue(!_isCW, out _);
 
-                     //        _doCW.SetValue(_isCW, out _);
 
-                     //        _doMove.SetValue(true, out _);
 
-                     //        SC.SetItemValue(_scServoMoveSpeed.PathName, _setSpeed);
 
-                     //    }
 
-                     //    else
 
-                     //    {
 
-                     //        if (_timer.GetElapseTime() >= resetTime && !_doMove.Value && _setSpeed != (float)(currSpeed))
 
-                     //        {
 
-                     //            EV.PostAlarmLog($"{Module}", $"{Name} Motor Rotating timeout");
 
-                     //            _doMove.SetValue(false, out _);
 
-                     //            _state = State.Idle;
 
-                     //        }
 
-                     //    }
 
-                     //}
 
-                     break;
 
-                 default:
 
-                     break;
 
-             }
 
-             return true;
 
-         }
 
-         public bool SetServoHome()
 
-         {
 
-             ResetDO();
 
-             if (_doHome != null)
 
-             {
 
-                 _doHome?.SetValue(true, out _);
 
-                 _state = State.Homing;
 
-                 IsHomingState = true;
 
-             }
 
-             else
 
-             {
 
-                 ServoMoveSpeedSet = (float)_scServoMoveSpeed.DoubleValue;
 
-                 ServoMovePositionSet = 1;
 
-                 //_doMove.SetValue(true, out string reason);
 
-                 _timer.Start(0);
 
-                 _state = State.MoveToPosition;
 
-             }
 
-             _timer.Start(0);
 
-             LOG.Write($"{Name} set motor home");
 
-             return true;
 
-         }
 
-         private void Continue()
 
-         {
 
-             _state = State.Idle;
 
-             SetServoMoveTo(_lastTarget, out string reason);
 
-         }
 
-         public bool SetServoMoveTo(string position, out string reason, float speed = 0)
 
-         {
 
-             reason = string.Empty;
 
-             if (_state != State.Idle && _state != State.Rotating)
 
-             {
 
-                 reason = "busy";
 
-                 return false;
 
-             }
 
-             ResetDO();
 
-             ServoOnOffSet = true;
 
-             if (_scServoAcc != null)
 
-                 ServoAccSet = (float)_scServoAcc.DoubleValue;
 
-             if (_scServoDec != null)
 
-                 ServoDecSet = (float)_scServoDec.DoubleValue;
 
-             var target = position;
 
-             if (IoMappingDic != null && IoMappingDic.ContainsKey(position))
 
-             {
 
-                 target = IoMappingDic[position];
 
-             }
 
-             _lastTarget = target;
 
-             switch (target)
 
-             {
 
-                 case "Position1":
 
-                     speed = speed > 0 ? speed : (float)_scServoMoveSpeed.DoubleValue;
 
-                     ServoMoveSpeedSet = speed;
 
-                     ServoMovePositionSet = 1;
 
-                     //_doMove.SetValue(true, out reason);
 
-                     _timer.Start(0);
 
-                     _state = State.MoveToPosition;
 
-                     SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-                     break;
 
-                 case "CapPosition":
 
-                 case "Position2":
 
-                     speed = speed > 0 ? speed : (float)_scServoMoveSpeed.DoubleValue;
 
-                     ServoMoveSpeedSet = speed;
 
-                     ServoMovePositionSet = 2;
 
-                     //_doMove.SetValue(true, out reason);
 
-                     _timer.Start(0);
 
-                     _state = State.MoveToPosition;
 
-                     SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-                     break;
 
-                 case "HomePosition":
 
-                 case "Position3":
 
-                     speed = speed > 0 ? speed : (float)_scServoMoveSpeed.DoubleValue;
 
-                     ServoMoveSpeedSet = speed;
 
-                     ServoMovePositionSet = 3;
 
-                     //_doMove.SetValue(true, out reason);
 
-                     _timer.Start(0);
 
-                     _state = State.MoveToPosition;
 
-                     SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-                     break;
 
-                 case "CW":
 
-                     _state = State.Rotating;
 
-                     SetRotateSpeed(speed);
 
-                     _doCCW.SetValue(false, out _);
 
-                     _doCW.SetValue(true, out _);
 
-                     SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-                     _doMove.SetPulseValue(true, resetTime);
 
-                     break;
 
-                 case "CCW":
 
-                     _state = State.Rotating;
 
-                     SetRotateSpeed(speed);
 
-                     _doCCW.SetValue(true, out _);
 
-                     _doCW.SetValue(false, out _);
 
-                     SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-                     _doMove.SetPulseValue(true, resetTime);
 
-                     break;
 
-             }
 
-             return true;
 
-         }
 
-         private void SetRotateSpeed(float speed)
 
-         {
 
-             var value = Math.Round(speed, 3, MidpointRounding.AwayFromZero);
 
-             decimal standardSpeed = 0.1M;
 
-             bool enterSplit = false;
 
-             for (int i = 8; i <= 47; i++)
 
-             {
 
-                 decimal compareSpeed = Convert.ToDecimal(value);
 
-                 if (Decimal.Compare(compareSpeed, standardSpeed) > 0)
 
-                 {
 
-                     standardSpeed = standardSpeed + 0.1M;
 
-                     continue;
 
-                 }
 
-                 enterSplit = true;
 
-                 var binaryString = Convert.ToString(i, 2);
 
-                 int chunkSize = 1; // 每个分片的大小
 
-                 List<bool> chunks = new List<bool>();
 
-                 for (int j = 0; j < binaryString.Length - chunkSize + 1; j += chunkSize)
 
-                 {
 
-                     string chunk = binaryString.Substring(j, chunkSize);
 
-                     chunks.Add(chunk.Equals("1"));
 
-                 }
 
-                 chunks.Reverse();
 
-                 _doM0.SetValue(chunks[0], out _);
 
-                 _doM1.SetValue(chunks[1], out _);
 
-                 _doM2.SetValue(chunks[2], out _);
 
-                 _doM3.SetValue(chunks[3], out _);
 
-                 switch (chunks.Count)
 
-                 {
 
-                     case 5:
 
-                         _doM4.SetValue(chunks[4], out _);
 
-                         _doM5.SetValue(false, out _);
 
-                         break;
 
-                     case 6:
 
-                         _doM4.SetValue(chunks[4], out _);
 
-                         _doM5.SetValue(chunks[5], out _);
 
-                         break;
 
-                     default:
 
-                         _doM4.SetValue(false, out _);
 
-                         _doM5.SetValue(false, out _);
 
-                         break;
 
-                 }
 
-                 return;
 
-             }
 
-             if (!enterSplit)
 
-             {
 
-                 _doM0.SetValue(true, out _);
 
-                 _doM1.SetValue(true, out _);
 
-                 _doM2.SetValue(false, out _);
 
-                 _doM3.SetValue(false, out _);
 
-                 _doM4.SetValue(true, out _);
 
-                 _doM5.SetValue(false, out _);
 
-             }
 
-         }
 
-         public bool CheckServoAtPosition()
 
-         {
 
-             int target = (int)(_aoTargetPosition.FloatValue + 0.0001);
 
-             switch (target)
 
-             {
 
-                 case 1:
 
-                     return _diPosition1.Value;
 
-                 case 2:
 
-                     return _diPosition2.Value;
 
-                 case 3:
 
-                     return _diPosition3.Value;
 
-             }
 
-             return false;
 
-         }
 
-         public bool CheckServoAtPosition(string position)
 
-         {
 
-             switch (position)
 
-             {
 
-                 case "Position1":
 
-                     return _diPosition1.Value;
 
-                 case "Position2":
 
-                 case "CapPosition":
 
-                     return _diPosition2.Value;
 
-                 case "HomePosition":
 
-                 case "Position3":
 
-                     return _diPosition3.Value;
 
-             }
 
-             return false;
 
-         }
 
-         public bool CheckServoHomeDone()
 
-         {
 
-             if (IsHomeDone && IsReady)
 
-             {
 
-                 LOG.Write($"{Name} Check Servo HomeDone");
 
-                 return true;
 
-             }
 
-             return false;
 
-         }
 
-         public bool ServoReset(out string reason)
 
-         {
 
-             reason = string.Empty;
 
-             _doReset.SetPulseValue(true, resetTime);
 
-             return true;
 
-         }
 
-         public void SetServoOnOff(bool isOn)
 
-         {
 
-             ServoOnOffSet = isOn;
 
-         }
 
-         public void ServoStop()
 
-         {
 
-             ResetDO();
 
-             _state = State.Idle;
 
-             _doStop.SetPulseValue(true, resetTime);
 
-         }
 
-         public void SetSpeed(float value)
 
-         {
 
-             SetServoPara("MoveSpeed", value);
 
-         }
 
-         public void SetPauseResume(bool isPause)
 
-         {
 
-             IsPause = IsPause;
 
-         }
 
-         private void SetServoPara(string module, float value)
 
-         {
 
-             var target = module;
 
-             if (IoMappingDic != null && IoMappingDic.ContainsKey(module))
 
-             {
 
-                 target = IoMappingDic[module];
 
-             }
 
-             switch (target)
 
-             {
 
-                 case "MoveSpeed":
 
-                     SetServoMoveSpeed(value);
 
-                     break;
 
-                 case "Position1":
 
-                     SC.SetItemValue(_scServoPosition1.PathName, value);
 
-                     break;
 
-                 case "Position2":
 
-                     SC.SetItemValue(_scServoPosition2.PathName, value);
 
-                     break;
 
-                 case "Position3":
 
-                     SC.SetItemValue(_scServoPosition3.PathName, value);
 
-                     break;
 
-                 case "Position4":
 
-                     SC.SetItemValue(_scServoPosition4.PathName, value);
 
-                     break;
 
-                 case "Position5":
 
-                     SC.SetItemValue(_scServoPosition5.PathName, value);
 
-                     break;
 
-                 case "Position6":
 
-                     SC.SetItemValue(_scServoPosition6.PathName, value);
 
-                     break;
 
-                 case "Position7":
 
-                     SC.SetItemValue(_scServoPosition7.PathName, value);
 
-                     break;
 
-                 case "Position8":
 
-                     SC.SetItemValue(_scServoPosition8.PathName, value);
 
-                     break;
 
-                 case "Position9":
 
-                     SC.SetItemValue(_scServoPosition9.PathName, value);
 
-                     break;
 
-                 case "Position10":
 
-                     SC.SetItemValue(_scServoPosition10.PathName, value);
 
-                     break;
 
-             }
 
-         }
 
-         private void SetServoMoveSpeed(float speed)
 
-         {
 
-             ServoMoveSpeedSet = speed;
 
-             SC.SetItemValue(_scServoMoveSpeed.PathName, speed);
 
-         }
 
-         private void SetServoMovePosition(float position)
 
-         {
 
-             ServoMovePositionSet = position;
 
-         }
 
-         protected void ResetDO()
 
-         {
 
-             if (_doHome != null && _doHome.Value)
 
-                 _doHome.SetValue(false, out _);
 
-             if (_doInit != null && _doInit.Value)
 
-                 _doInit.SetValue(false, out _);
 
-             if (_doMove != null && _doMove.Value)
 
-                 _doMove.SetValue(false, out _);
 
-             if (_doStop != null && _doStop.Value)
 
-                 _doStop.SetValue(false, out _);
 
-             if (_doCW != null && _doCW.Value)
 
-                 _doCW.SetValue(false, out _);
 
-             if (_doCCW != null && _doCCW.Value)
 
-                 _doCCW.SetValue(false, out _);
 
-             if (_doReset != null && _doReset.Value)
 
-                 _doReset.SetValue(false, out _);
 
-         }
 
-     }
 
- }
 
 
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