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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- namespace Aitex.Core.UI.Control
 
- {
 
-     /// <summary>
 
-     /// Interaction logic for Pump.xaml
 
-     /// </summary>
 
-     public partial class Pump : UserControl
 
-     {
 
-         public Pump()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-         public static readonly DependencyProperty CommandProperty = DependencyProperty.Register(
 
-             "Command", typeof(ICommand), typeof(Pump),
 
-             new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register(
 
-             "Orientation", typeof(ValveDirection), typeof(Pump),
 
-             new FrameworkPropertyMetadata(ValveDirection.ToBottom, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty PumpAlarmProperty = DependencyProperty.Register(
 
-             "PumpAlarm", typeof(object), typeof(Pump),
 
-             new FrameworkPropertyMetadata("", FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty PumpRunningProperty = DependencyProperty.Register(
 
-             "PumpRunning", typeof(object), typeof(Pump),
 
-             new FrameworkPropertyMetadata("", FrameworkPropertyMetadataOptions.AffectsRender));
 
-         /// <summary>
 
-         /// Command to execute when turning on/off pump.
 
-         /// </summary>
 
-         public ICommand Command
 
-         {
 
-             get
 
-             {
 
-                 return (ICommand)this.GetValue(CommandProperty);
 
-             }
 
-             set
 
-             {
 
-                 this.SetValue(CommandProperty, value);
 
-             }
 
-         }
 
-         public object PumpAlarm
 
-         {
 
-             get
 
-             {
 
-                 return GetValue(PumpAlarmProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(PumpAlarmProperty, value);
 
-             }
 
-         }
 
-         public object PumpRunning
 
-         {
 
-             get
 
-             {
 
-                 return GetValue(PumpRunningProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(PumpRunningProperty, value);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// direction of the valve
 
-         /// </summary>
 
-         public ValveDirection Orientation
 
-         {
 
-             get
 
-             {
 
-                 return (ValveDirection)GetValue(OrientationProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(OrientationProperty, value);
 
-             }
 
-         }
 
-         private BitmapSource GetImage(string uri)
 
-         {
 
-             BitmapImage image = new BitmapImage(new Uri(string.Format("pack://application:,,,/MECF.Framework.Common;component/Resources/Valve/{0}", uri)));
 
-             return image;
 
-             //return BitmapFrame.Create(new Uri(string.Format(@"{0}", uri), UriKind.Relative));
 
-         }
 
-         int GetPumpState()
 
-         {
 
-             if ((PumpAlarm + "").ToLower() == "true")
 
-             {
 
-                 //报警红
 
-                 return 3;
 
-             }
 
-             else
 
-             {
 
-                 //非报警状态
 
-                 if ((PumpRunning + "").ToLower() == "true")
 
-                 {
 
-                     //runing 绿
 
-                     return 0;
 
-                 }
 
-                 else if ((PumpRunning + "").ToLower() == "false")
 
-                 {
 
-                     //关闭黑
 
-                     return 1;
 
-                 }
 
-                 else
 
-                 {
 
-                     //返回null,灰色
 
-                     return 2;
 
-                 }
 
-             }
 
-         }
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             int pumpState = GetPumpState();
 
-             switch (pumpState)
 
-             {
 
-                 case 0:
 
-                     imgPump.Source = GetImage("PumpGreen.png");
 
-                     break;
 
-                 case 1: imgPump.Source = GetImage( "PumpBlack.png");
 
-                     break;
 
-                 case 2: imgPump.Source = GetImage( "PumpGray.png");
 
-                     break;
 
-                 case 3: imgPump.Source = GetImage("PumpRed.png");
 
-                     break;
 
-                 default: imgPump.Source = GetImage( "PumpRed.png");
 
-                     break;
 
-             }
 
-             switch (Orientation)
 
-             {
 
-                 case ValveDirection.ToBottom:
 
-                 case ValveDirection.ToTop:
 
-                     rotateTransform.Angle = 0;
 
-                     break;
 
-                 case ValveDirection.ToLeft:
 
-                 case ValveDirection.ToRight:
 
-                     rotateTransform.Angle = 90;
 
-                     break;
 
-                 default:
 
-                     break;
 
-             }
 
-             base.OnRender(drawingContext);
 
-         }
 
-         /// <summary>
 
-         /// open 
 
-         /// </summary>
 
-         /// <param name="sender"></param>
 
-         /// <param name="e"></param>
 
-         private void OpenPump(object sender, RoutedEventArgs e)
 
-         {
 
-             MenuItem mi = sender as MenuItem;
 
-             Command.Execute(new object[] { this.Tag, "Open"});
 
-         }
 
-         private void ClosePump(object sender, RoutedEventArgs e)
 
-         {
 
-             MenuItem mi = sender as MenuItem;
 
-             Command.Execute(new object[] { this.Tag, "Close" });
 
-         }
 
-     }
 
- }
 
 
  |