IoFIMS.cs 22 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Device;
  3. using Aitex.Core.RT.IOCore;
  4. using Aitex.Core.RT.OperationCenter;
  5. using Aitex.Core.RT.SCCore;
  6. using Aitex.Core.Util;
  7. using FurnaceRT.Equipments.FIMSs;
  8. using FurnaceRT.Equipments.PMs;
  9. using FurnaceRT.Equipments.Systems;
  10. using FurnaceRT.Equipments.WaferRobots;
  11. using MECF.Framework.Common.Equipment;
  12. using MECF.Framework.Common.Jobs;
  13. using MECF.Framework.Common.SubstrateTrackings;
  14. using System;
  15. using System.Collections.Generic;
  16. using System.Linq;
  17. using System.Text;
  18. using System.Threading.Tasks;
  19. using System.Xml;
  20. using static FurnaceRT.Equipments.PMs.PMModule;
  21. namespace FurnaceRT.Devices
  22. {
  23. public class IoFIMS : BaseDevice, IDevice
  24. {
  25. private DIAccessor _diLoadComplete;
  26. private DIAccessor _diUnloadComplete;
  27. private DIAccessor _diHomeComplete;
  28. private DIAccessor _diRunning;
  29. private DIAccessor _diAutoManual;
  30. private DIAccessor _diUndock;
  31. private DIAccessor _diDock;
  32. private DIAccessor _diExist;
  33. private DIAccessor _diSeal;
  34. private DIAccessor _diRelease;
  35. private DIAccessor _diDoorOpen;
  36. private DIAccessor _diDoorClose;
  37. private DIAccessor _diLatchOn;
  38. private DIAccessor _diLatchOff;
  39. private DIAccessor _diCollisionAvoidanceDown;
  40. private DIAccessor _diCollisionAvoidanceUp;
  41. private DIAccessor _diN2PurgeValveClosed;
  42. private DIAccessor _diN2PurgeValveOpened;
  43. private DIAccessor _diFOUPVacuumSuckingOK;
  44. private DIAccessor _diFOUPVacuumSuckingAlarm;
  45. private DIAccessor _diWaferOnRobot;
  46. private DIAccessor _diWaferRobotEX1AxisHomePosition;
  47. private DIAccessor _diWaferRobotEX2AxisHomePosition;
  48. private DOAccessor _doLoad;
  49. private DOAccessor _doUnload;
  50. private DOAccessor _doHome;
  51. private DOAccessor _doAlarmReset;
  52. private DOAccessor _doAutoManual;
  53. private DOAccessor _doUndock;
  54. private DOAccessor _doDock;
  55. private DOAccessor _doSeal;
  56. private DOAccessor _doRelease;
  57. private DOAccessor _doDoorOpen;
  58. private DOAccessor _doDoorClose;
  59. private DOAccessor _doLatch1On;
  60. private DOAccessor _doLatch2On;
  61. private DOAccessor _doLatch1Off;
  62. private DOAccessor _doLatch2Off;
  63. private DOAccessor _doCollisionAvoidanceDown;
  64. private DOAccessor _doCollisionAvoidanceUp;
  65. private DOAccessor _doN2PurgeValveOpen;
  66. private DOAccessor _doN2PurgeValveClose;
  67. private DOAccessor _doVaccumValveOpen;
  68. private DOAccessor _doVaccumValveClose;
  69. public DeviceStatus DockUndockStatus
  70. {
  71. get
  72. {
  73. if (_diDock != null && _diUndock != null && _diDock.Value && !_diUndock.Value)
  74. return DeviceStatus.Dock;
  75. if (_diDock != null && _diUndock != null && !_diDock.Value && _diUndock.Value)
  76. return DeviceStatus.Undock;
  77. return DeviceStatus.Unknown;
  78. }
  79. }
  80. public DeviceStatus SealReleaseStatus
  81. {
  82. get
  83. {
  84. if (_diSeal != null && _diRelease != null && _diSeal.Value && !_diRelease.Value)
  85. return DeviceStatus.Seal;
  86. if (_diSeal != null && _diRelease != null && !_diSeal.Value && _diRelease.Value)
  87. return DeviceStatus.Release;
  88. return DeviceStatus.Unknown;
  89. }
  90. }
  91. public DeviceStatus DoorOpenCloseStatus
  92. {
  93. get
  94. {
  95. if (_diDoorOpen != null && _diDoorClose != null && _diDoorOpen.Value && !_diDoorClose.Value)
  96. return DeviceStatus.Open;
  97. if (_diDoorOpen != null && _diDoorClose != null && !_diDoorOpen.Value && _diDoorClose.Value)
  98. return DeviceStatus.Close;
  99. return DeviceStatus.Unknown;
  100. }
  101. }
  102. public DeviceStatus LatchOnOffStatus
  103. {
  104. get
  105. {
  106. if (_diLatchOn != null && _diLatchOff != null && _diLatchOn.Value && !_diLatchOff.Value)
  107. return DeviceStatus.On;
  108. if (_diLatchOn != null && _diLatchOff != null && !_diLatchOn.Value && _diLatchOff.Value)
  109. return DeviceStatus.Off;
  110. return DeviceStatus.Unknown;
  111. }
  112. }
  113. public DeviceStatus CollisionAvoidanceUpDownStatus
  114. {
  115. get
  116. {
  117. if (_diCollisionAvoidanceUp != null && _diCollisionAvoidanceDown != null &&
  118. _diCollisionAvoidanceUp.Value && !_diCollisionAvoidanceDown.Value)
  119. return DeviceStatus.Up;
  120. if (_diCollisionAvoidanceUp != null && _diCollisionAvoidanceDown != null &&
  121. !_diCollisionAvoidanceUp.Value && _diCollisionAvoidanceDown.Value)
  122. return DeviceStatus.Down;
  123. return DeviceStatus.Unknown;
  124. }
  125. }
  126. public DeviceStatus N2PurgeValveOpenCloseStatus
  127. {
  128. get
  129. {
  130. if (_diN2PurgeValveOpened != null && _diN2PurgeValveClosed != null &&
  131. _diN2PurgeValveOpened.Value && !_diN2PurgeValveClosed.Value)
  132. return DeviceStatus.Open;
  133. if (_diN2PurgeValveOpened != null && _diN2PurgeValveClosed != null &&
  134. !_diN2PurgeValveOpened.Value && _diN2PurgeValveClosed.Value)
  135. return DeviceStatus.Close;
  136. return DeviceStatus.Unknown;
  137. }
  138. }
  139. public DeviceStatus VaccumValveOpenCloseStatus
  140. {
  141. get
  142. {
  143. if (_doVaccumValveOpen != null && _doVaccumValveClose != null &&
  144. _doVaccumValveOpen.Value && !_doVaccumValveClose.Value)
  145. return DeviceStatus.Open;
  146. if (_doVaccumValveOpen != null && _doVaccumValveClose != null &&
  147. !_doVaccumValveOpen.Value && _doVaccumValveClose.Value)
  148. return DeviceStatus.Close;
  149. return DeviceStatus.Unknown;
  150. }
  151. }
  152. public bool IsPLCLoadCompleted => _diLoadComplete == null ? false : _diLoadComplete.Value;
  153. public bool IsPLCUnloadCompleted => _diUnloadComplete == null ? false : _diUnloadComplete.Value;
  154. public bool IsPLCInitCompleted => _diHomeComplete == null ? false : _diHomeComplete.Value;
  155. public bool IsRunning => _diRunning == null ? false : _diRunning.Value;
  156. public bool IsFoupExist => _diExist == null ? false : _diExist.Value;
  157. public bool IsWaferOnRobot => _diWaferOnRobot == null ? false : _diWaferOnRobot.Value;
  158. public bool IsWaferRobotEX1AxisHomePosition => _diWaferRobotEX1AxisHomePosition == null ? false : _diWaferRobotEX1AxisHomePosition.Value;
  159. public bool IsWaferRobotEX2AxisHomePosition => _diWaferRobotEX2AxisHomePosition == null ? false : _diWaferRobotEX2AxisHomePosition.Value;
  160. public bool IsLoadCompleted { get; set; }
  161. public bool IsUnloadCompleted { get; set; }
  162. public bool IsInitCompleted { get; set; }
  163. public bool IsBusy { get; set; }
  164. public bool IsPause { get; set; }
  165. public IoFIMS(string module, XmlElement node, string ioModule = "")
  166. {
  167. base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
  168. base.Name = node.GetAttribute("id");
  169. base.Display = node.GetAttribute("display");
  170. base.DeviceID = node.GetAttribute("schematicId");
  171. _diLoadComplete = ParseDiNode("diLoadComplete", node, ioModule);
  172. _diUnloadComplete = ParseDiNode("diUnloadComplete", node, ioModule);
  173. _diHomeComplete = ParseDiNode("diHomeComplete", node, ioModule);
  174. _diRunning = ParseDiNode("diRunning", node, ioModule);
  175. _diAutoManual = ParseDiNode("diAutoManual", node, ioModule);
  176. _diDock = ParseDiNode("diDock", node, ioModule);
  177. _diUndock = ParseDiNode("diUndock", node, ioModule);
  178. _diExist = ParseDiNode("diExist", node, ioModule);
  179. _diSeal = ParseDiNode("diSeal", node, ioModule);
  180. _diRelease = ParseDiNode("diRelease", node, ioModule);
  181. _diDoorOpen = ParseDiNode("diDoorOpen", node, ioModule);
  182. _diDoorClose = ParseDiNode("diDoorClose", node, ioModule);
  183. _diLatchOn = ParseDiNode("diLatchOn", node, ioModule);
  184. _diLatchOff = ParseDiNode("diLatchOff", node, ioModule);
  185. _diCollisionAvoidanceDown = ParseDiNode("diCollisionAvoidanceDown", node, ioModule);
  186. _diCollisionAvoidanceUp = ParseDiNode("diCollisionAvoidanceUp", node, ioModule);
  187. _diN2PurgeValveClosed = ParseDiNode("diN2PurgeValveClosed", node, ioModule);
  188. _diN2PurgeValveOpened = ParseDiNode("diN2PurgeValveOpened", node, ioModule);
  189. _diFOUPVacuumSuckingOK = ParseDiNode("diFOUPVacuumSuckingOK", node, ioModule);
  190. _diFOUPVacuumSuckingAlarm = ParseDiNode("diFOUPVacuumSuckingAlarm", node, ioModule);
  191. _diWaferOnRobot = ParseDiNode("diWaferOnRobot", node, ioModule);
  192. _diWaferRobotEX1AxisHomePosition = ParseDiNode("diWaferRobotEX1AxisHomePosition", node, ioModule);
  193. _diWaferRobotEX2AxisHomePosition = ParseDiNode("diWaferRobotEX2AxisHomePosition", node, ioModule);
  194. _doLoad = ParseDoNode("doLoad", node, ioModule);
  195. _doUnload = ParseDoNode("doUnload", node, ioModule);
  196. _doHome = ParseDoNode("doHome", node, ioModule);
  197. _doAlarmReset = ParseDoNode("doAlarmReset", node, ioModule);
  198. _doAutoManual = ParseDoNode("doAutoManual", node, ioModule);
  199. _doDock = ParseDoNode("doDock", node, ioModule);
  200. _doUndock = ParseDoNode("doUndock", node, ioModule);
  201. _doSeal = ParseDoNode("doSeal", node, ioModule);
  202. _doRelease = ParseDoNode("doRelease", node, ioModule);
  203. _doDoorOpen = ParseDoNode("doDoorOpen", node, ioModule);
  204. _doDoorClose = ParseDoNode("doDoorClose", node, ioModule);
  205. _doLatch1On = ParseDoNode("doLatch1On", node, ioModule);
  206. _doLatch2On = ParseDoNode("doLatch2On", node, ioModule);
  207. _doLatch1Off = ParseDoNode("doLatch1Off", node, ioModule);
  208. _doLatch2Off = ParseDoNode("doLatch2Off", node, ioModule);
  209. _doCollisionAvoidanceDown = ParseDoNode("doCollisionAvoidanceDown", node, ioModule);
  210. _doCollisionAvoidanceUp = ParseDoNode("doCollisionAvoidanceUp", node, ioModule);
  211. _doN2PurgeValveOpen = ParseDoNode("doN2PurgeValveOpen", node, ioModule);
  212. _doN2PurgeValveClose = ParseDoNode("doN2PurgeValveClose", node, ioModule);
  213. _doVaccumValveOpen = ParseDoNode("doVaccumValveOpen", node, ioModule);
  214. _doVaccumValveClose = ParseDoNode("doVaccumValveClose", node, ioModule);
  215. }
  216. public bool Initialize()
  217. {
  218. DATA.Subscribe($"{Module}.{Name}.DockUndockStatus", () => DockUndockStatus.ToString());
  219. DATA.Subscribe($"{Module}.{Name}.SealReleaseStatus", () => SealReleaseStatus.ToString());
  220. DATA.Subscribe($"{Module}.{Name}.DoorOpenCloseStatus", () => DoorOpenCloseStatus.ToString());
  221. DATA.Subscribe($"{Module}.{Name}.LatchOnOffStatus", () => LatchOnOffStatus.ToString());
  222. DATA.Subscribe($"{Module}.{Name}.CollisionAvoidanceUpDownStatus", () => CollisionAvoidanceUpDownStatus.ToString());
  223. DATA.Subscribe($"{Module}.{Name}.N2PurgeValveOpenCloseStatus", () => N2PurgeValveOpenCloseStatus.ToString());
  224. DATA.Subscribe($"{Module}.{Name}.VaccumValveOpenCloseStatus", () => VaccumValveOpenCloseStatus.ToString());
  225. DATA.Subscribe($"{Module}.{Name}.UIFoupSensor", () => GetUIFoupSensor(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  226. OP.Subscribe($"{Module}.{Name}.SetDockUndock", (string cmd, object[] param) =>
  227. {
  228. bool.TryParse(param[0].ToString(), out bool isDock);
  229. SetDockUndock(isDock);
  230. return true;
  231. });
  232. OP.Subscribe($"{Module}.{Name}.SetSealRelease", (string cmd, object[] param) =>
  233. {
  234. bool.TryParse(param[0].ToString(), out bool isSeal);
  235. SetSealRelease(isSeal);
  236. return true;
  237. });
  238. OP.Subscribe($"{Module}.{Name}.SetDoorOpenClose", (string cmd, object[] param) =>
  239. {
  240. bool.TryParse(param[0].ToString(), out bool isOpen);
  241. SetDoorOpenClose(isOpen);
  242. return true;
  243. });
  244. OP.Subscribe($"{Module}.{Name}.SetLatchOnOff", (string cmd, object[] param) =>
  245. {
  246. bool.TryParse(param[0].ToString(), out bool isOn);
  247. SetLatchOnOff(isOn);
  248. return true;
  249. });
  250. OP.Subscribe($"{Module}.{Name}.SetCollisionAvoidanceUpDown", (string cmd, object[] param) =>
  251. {
  252. bool.TryParse(param[0].ToString(), out bool isUp);
  253. SetCollisionAvoidanceUpDown(isUp);
  254. return true;
  255. });
  256. OP.Subscribe($"{Module}.{Name}.SetN2PurgeValveOpenClose", (string cmd, object[] param) =>
  257. {
  258. bool.TryParse(param[0].ToString(), out bool isOpen);
  259. SetN2PurgeValveOpenClose(isOpen);
  260. return true;
  261. });
  262. OP.Subscribe($"{Module}.{Name}.SetVaccumValveOpen", (string cmd, object[] param) =>
  263. {
  264. bool.TryParse(param[0].ToString(), out bool isOpen);
  265. SetVaccumValveOpen(isOpen);
  266. return true;
  267. });
  268. OP.Subscribe($"{Module}.{Name}.SetAlarmReset", (string cmd, object[] param) =>
  269. {
  270. SetAlarmReset();
  271. return true;
  272. });
  273. return true;
  274. }
  275. public void Monitor()
  276. {
  277. var fimsFoupInfo = CarrierManager.Instance.GetCarrier(Name);
  278. if (ModuleHelper.IsFIMS(ModuleHelper.Converter(Name)))
  279. {
  280. var setValue = GetUIFoupSensor();
  281. Singleton<EquipmentManager>.Instance.SetUIWaferCount(fimsFoupInfo, ModuleHelper.Converter(Name), out var wafers);
  282. if (!Singleton<EquipmentManager>.Instance.Modules.ContainsKey(ModuleHelper.Converter(Name)))
  283. {
  284. return;
  285. }
  286. var fims = Singleton<EquipmentManager>.Instance.Modules[ModuleHelper.Converter(Name)] as FIMSModule;
  287. var pm = Singleton<EquipmentManager>.Instance.Modules[ModuleName.PM1] as PMModule;
  288. if (pm.StringProcessFlowState == ProcessFlowState.End.ToString() && fimsFoupInfo != null && !fimsFoupInfo.IsEmpty && wafers.All(a => a.IsEmpty) && fims != null)
  289. {
  290. var activePjStatus = Singleton<EquipmentManager>.Instance.GetActivePjStatus();
  291. if (!string.IsNullOrEmpty(activePjStatus) && activePjStatus == EnumProcessingState.Discharging.ToString())
  292. {
  293. //等待waferrobot pick
  294. fimsFoupInfo.UICarrierStatusEnum = CarrierStatus.PRCEND;
  295. }
  296. }
  297. if (setValue)
  298. {
  299. var waferRobot = Singleton<EquipmentManager>.Instance.Modules[ModuleName.WaferRobot] as WaferRobotModule;
  300. if (waferRobot != null && waferRobot.IsInitialized)
  301. {
  302. if (waferRobot.FsmState == (int)WaferRobotModule.STATE.Mapping)
  303. {
  304. fimsFoupInfo.UICarrierStatusEnum = CarrierStatus.MAPPING;
  305. }
  306. }
  307. }
  308. if (fimsFoupInfo != null && fimsFoupInfo.CarrierType != CarrierType.None)
  309. {
  310. fimsFoupInfo.UICarrierType = fimsFoupInfo.CarrierType.ToString();
  311. var pmModule = Singleton<EquipmentManager>.Instance.Modules[ModuleName.PM1] as PMModule;
  312. fimsFoupInfo.UICarrierColor = pmModule.GetCarrierUIColor(fimsFoupInfo.UICarrierType, fimsFoupInfo.UICarrierStatusEnum);
  313. }
  314. SetVisibility(fimsFoupInfo, setValue);
  315. }
  316. }
  317. public void SetVisibility(CarrierInfo carrierInfo, bool setValue)
  318. {
  319. if (carrierInfo == null)
  320. {
  321. return;
  322. }
  323. carrierInfo.UIExitFoup = setValue;
  324. carrierInfo.UICarrierColorVisibility = setValue;
  325. carrierInfo.UICarrierStatusVisibility = setValue;
  326. carrierInfo.UICarrierTypeVisibility = setValue;
  327. carrierInfo.UICarrierWaferCountVisibility = setValue;
  328. }
  329. public bool GetUIFoupSensor()
  330. {
  331. var fimsFoupInfo = CarrierManager.Instance.GetCarrier(Name);
  332. if (SC.GetValue<bool>("System.IsSimulatorMode"))
  333. {
  334. if (fimsFoupInfo != null && !fimsFoupInfo.IsEmpty)
  335. {
  336. return true;
  337. }
  338. }
  339. else
  340. {
  341. if (_diExist != null && _diExist.Value && fimsFoupInfo != null && !fimsFoupInfo.IsEmpty)
  342. {
  343. return true;
  344. }
  345. return false;
  346. }
  347. return false;
  348. }
  349. public void Reset()
  350. {
  351. }
  352. public void Terminate()
  353. {
  354. }
  355. private bool SetDockUndock(bool isDock)
  356. {
  357. if (isDock)
  358. {
  359. _doUndock.Value = false;
  360. _doDock.Value = true;
  361. }
  362. else
  363. {
  364. _doDock.Value = false;
  365. _doUndock.Value = true;
  366. }
  367. return true;
  368. }
  369. private bool SetSealRelease(bool isSeal)
  370. {
  371. if (isSeal)
  372. {
  373. _doRelease.Value = false;
  374. _doSeal.Value = true;
  375. }
  376. else
  377. {
  378. _doSeal.Value = false;
  379. _doRelease.Value = true;
  380. }
  381. return true;
  382. }
  383. private bool SetDoorOpenClose(bool isOpen)
  384. {
  385. if (isOpen)
  386. {
  387. _doDoorClose.Value = false;
  388. _doDoorOpen.Value = true;
  389. }
  390. else
  391. {
  392. _doDoorOpen.Value = false;
  393. _doDoorClose.Value = true;
  394. }
  395. return true;
  396. }
  397. private bool SetLatchOnOff(bool isOn)
  398. {
  399. if (isOn)
  400. {
  401. _doLatch1Off.Value = false;
  402. _doLatch2Off.Value = false;
  403. _doLatch1On.Value = true;
  404. _doLatch2On.Value = true;
  405. }
  406. else
  407. {
  408. _doLatch1On.Value = false;
  409. _doLatch2On.Value = false;
  410. _doLatch1Off.Value = true;
  411. _doLatch2Off.Value = true;
  412. }
  413. return true;
  414. }
  415. private bool SetCollisionAvoidanceUpDown(bool isUp)
  416. {
  417. if (isUp)
  418. {
  419. _doCollisionAvoidanceDown.Value = false;
  420. _doCollisionAvoidanceUp.Value = true;
  421. }
  422. else
  423. {
  424. _doCollisionAvoidanceUp.Value = false;
  425. _doCollisionAvoidanceDown.Value = true;
  426. }
  427. return true;
  428. }
  429. private bool SetN2PurgeValveOpenClose(bool isOpen)
  430. {
  431. if (isOpen)
  432. {
  433. _doN2PurgeValveClose.Value = false;
  434. _doN2PurgeValveOpen.Value = true;
  435. }
  436. else
  437. {
  438. _doN2PurgeValveOpen.Value = false;
  439. _doN2PurgeValveClose.Value = true;
  440. }
  441. return true;
  442. }
  443. private bool SetVaccumValveOpen(bool isOpen)
  444. {
  445. if (isOpen)
  446. {
  447. _doVaccumValveClose.Value = false;
  448. _doVaccumValveOpen.Value = true;
  449. }
  450. else
  451. {
  452. _doVaccumValveOpen.Value = false;
  453. _doVaccumValveClose.Value = true;
  454. }
  455. return true;
  456. }
  457. public void SetAlarmReset()
  458. {
  459. _doAlarmReset.SetPulseValue(true, 1000);
  460. }
  461. public bool Unload(out string reason)
  462. {
  463. reason = "";
  464. _doLoad.SetValue(false, out reason);
  465. _doHome.SetValue(false, out reason);
  466. _doUnload.SetValue(true, out reason);
  467. return true;
  468. }
  469. public bool Load(out string reason)
  470. {
  471. reason = "";
  472. _doUnload.SetValue(false, out reason);
  473. _doHome.SetValue(false, out reason);
  474. _doLoad.SetValue(true, out reason);
  475. return true;
  476. }
  477. public bool Init(out string reason)
  478. {
  479. reason = "";
  480. _doLoad.SetValue(false, out reason);
  481. _doUnload.SetValue(false, out reason);
  482. _doHome.SetValue(true, out reason);
  483. return true;
  484. }
  485. public bool Stop()
  486. {
  487. var reason = "";
  488. _doLoad.SetValue(false, out reason);
  489. _doUnload.SetValue(false, out reason);
  490. _doHome.SetValue(false, out reason);
  491. return true;
  492. }
  493. public void SetPauseResume(bool isPause)
  494. {
  495. IsPause = isPause;
  496. }
  497. }
  498. }