Aligner.cs 20 KB

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  1. using System;
  2. using System.Text.RegularExpressions;
  3. using Aitex.Core.RT.Log;
  4. using Aitex.Core.RT.Event;
  5. using Aitex.Core.RT.DataCenter;
  6. using Aitex.Core.Util;
  7. using Aitex.Sorter.Common;
  8. using TSC = Aitex.Sorter.Common;
  9. using Aitex.Core.RT.Device;
  10. using MECF.Framework.Common.Communications;
  11. using MECF.Framework.Common.SubstrateTrackings;
  12. namespace MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot
  13. {
  14. public class Aligner : BaseDevice, IDevice,IConnection
  15. {
  16. public string Address
  17. {
  18. get { return _addr; }
  19. }
  20. public virtual bool IsConnected
  21. {
  22. get { return _socket.IsConnected; }
  23. }
  24. public virtual bool Disconnect()
  25. {
  26. return true;
  27. }
  28. public virtual bool Connect()
  29. {
  30. return true;
  31. }
  32. public const string delimiter = "\r";
  33. public int LastErrorCode { get; set; }
  34. public int Status { get; set; }
  35. public int ErrorCode { get; set; }
  36. public int ElapseTime { get; set; }
  37. public int Notch { get; set; }
  38. public bool Initalized { get; set; }
  39. public bool Communication
  40. {
  41. get
  42. {
  43. return !_commErr;
  44. }
  45. }
  46. public virtual bool Busy
  47. {
  48. get { return _backgroundHandler != null || _foregroundHandler != null; }
  49. }
  50. public virtual bool Moving
  51. {
  52. get { return _backgroundHandler != null; }
  53. }
  54. public virtual bool Error
  55. {
  56. get
  57. {
  58. return ErrorCode >= Convert.ToInt32("2EB0",16)|| _commErr;
  59. }
  60. }
  61. //public string ErrorMessage
  62. //{
  63. // get
  64. // {
  65. // return _factory.GetError(LastErrorCode);
  66. // }
  67. //}
  68. public DeviceState State
  69. {
  70. get
  71. {
  72. if (!Initalized)
  73. {
  74. return DeviceState.Unknown;
  75. }
  76. if (Error)
  77. {
  78. return DeviceState.Error;
  79. }
  80. if (Busy)
  81. return DeviceState.Busy;
  82. return DeviceState.Idle;
  83. }
  84. }
  85. public virtual bool WaferOnAligner
  86. {
  87. get
  88. {
  89. return (Status & ((int)StateBit.WaferOnGrip | (int)StateBit.WaferOnCCD)) > 0;
  90. }
  91. }
  92. public bool StateWaferHold { get; set; }
  93. private static Object _locker = new Object();
  94. private AsyncSocket _socket;
  95. private IHandler _eventHandler = null;
  96. private IHandler _backgroundHandler = null; //moving
  97. private IHandler _foregroundHandler = null; //current handler
  98. private IAlignerHandlerFactory _factory = null;
  99. private bool _commErr = false;
  100. //private bool _exceuteErr = false;
  101. private string _addr;
  102. private DeviceTimer _timerQuery = new DeviceTimer();
  103. //private int _queryPeriod = 5000; //ms
  104. //private bool _queryState = true;
  105. private RobotType _type = RobotType.SR100;
  106. private string AlarmAlignerMotionError = "AlignerMotionError";
  107. public Aligner(string module, string name, string display, string deviceId, string address, RobotType type = RobotType.SR100)
  108. : base(module, name, display, deviceId)
  109. {
  110. _addr = address;
  111. if (!string.IsNullOrEmpty(_addr))
  112. {
  113. _socket = new AsyncSocket(address);
  114. _socket.OnDataChanged += new AsyncSocket.MessageHandler(OnDataChanged);
  115. _socket.OnErrorHappened += new AsyncSocket.ErrorHandler(OnErrorHandler);
  116. }
  117. _type = type;
  118. Initalized = false;
  119. _commErr = false;
  120. WaferManager.Instance.SubscribeLocation(name, 1);
  121. }
  122. public virtual bool Initialize()
  123. {
  124. switch (_type)
  125. {
  126. case RobotType.NX100:
  127. //_factory = new NX100AlignerHandlerFactory(this);
  128. break;
  129. default:
  130. //_factory = new SR100AlignerHandlerFactory(this);
  131. break;
  132. }
  133. _eventHandler = _factory.Event();
  134. ConnectionManager.Instance.Subscribe(Name, this);
  135. if(!string.IsNullOrEmpty(_addr))
  136. _socket.Connect(this._addr);
  137. DEVICE.Register(String.Format("{0}.{1}", Name, "Init"), (out string reason, int time, object[] param) =>
  138. {
  139. bool ret = Init(out reason);
  140. if (ret)
  141. {
  142. reason = string.Format("{0} {1}", Name, "Init");
  143. return true;
  144. }
  145. return false;
  146. });
  147. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerInit"), (out string reason, int time, object[] param) =>
  148. {
  149. bool ret = Init(out reason);
  150. if (ret)
  151. {
  152. reason = string.Format("{0} {1}", Name, "Init");
  153. return true;
  154. }
  155. return false;
  156. });
  157. DEVICE.Register(String.Format("{0}.{1}", Name, "Home"), (out string reason, int time, object[] param) =>
  158. {
  159. bool ret = Home(out reason);
  160. if (ret)
  161. {
  162. reason = string.Format("{0} {1}", Name, "Home");
  163. return true;
  164. }
  165. return false;
  166. });
  167. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerHome"), (out string reason, int time, object[] param) =>
  168. {
  169. bool ret = Home(out reason);
  170. if (ret)
  171. {
  172. reason = string.Format("{0} {1}", Name, "Home");
  173. return true;
  174. }
  175. return false;
  176. });
  177. DEVICE.Register(String.Format("{0}.{1}", Name, "Reset"), (out string reason, int time, object[] param) =>
  178. {
  179. bool ret = Clear(out reason);
  180. if (ret)
  181. {
  182. reason = string.Format("{0} {1}", Name, "Reset Error");
  183. return true;
  184. }
  185. return false;
  186. });
  187. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerReset"), (out string reason, int time, object[] param) =>
  188. {
  189. bool ret = Clear(out reason);
  190. if (ret)
  191. {
  192. reason = string.Format("{0} {1}", Name, "Reset Error");
  193. return true;
  194. }
  195. return false;
  196. });
  197. DEVICE.Register(String.Format("{0}.{1}", Name, "Grip"), (out string reason, int time, object[] param) =>
  198. {
  199. bool ret = Grip(0,out reason);
  200. if (ret)
  201. {
  202. reason = string.Format("{0} {1}", Name, "Hold Wafer");
  203. return true;
  204. }
  205. return false;
  206. });
  207. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerGrip"), (out string reason, int time, object[] param) =>
  208. {
  209. bool ret = Grip(0, out reason);
  210. if (ret)
  211. {
  212. reason = string.Format("{0} {1}", Name, "Hold Wafer");
  213. return true;
  214. }
  215. return false;
  216. });
  217. DEVICE.Register(String.Format("{0}.{1}", Name, "Release"), (out string reason, int time, object[] param) =>
  218. {
  219. bool ret = Release(0, out reason);
  220. if (ret)
  221. {
  222. reason = string.Format("{0} {1}", Name, "Release Wafer");
  223. return true;
  224. }
  225. return false;
  226. });
  227. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerRelease"), (out string reason, int time, object[] param) =>
  228. {
  229. bool ret = Release(0, out reason);
  230. if (ret)
  231. {
  232. reason = string.Format("{0} {1}", Name, "Release Wafer");
  233. return true;
  234. }
  235. return false;
  236. });
  237. DEVICE.Register(String.Format("{0}.{1}", Name, "LiftUp"), (out string reason, int time, object[] param) =>
  238. {
  239. bool ret = LiftUp(out reason);
  240. if (ret)
  241. {
  242. reason = string.Format("{0} {1}", Name, "Lifter Up");
  243. return true;
  244. }
  245. return false;
  246. });
  247. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerLiftUp"), (out string reason, int time, object[] param) =>
  248. {
  249. bool ret = LiftUp(out reason);
  250. if (ret)
  251. {
  252. reason = string.Format("{0} {1}", Name, "Lifter Up");
  253. return true;
  254. }
  255. return false;
  256. });
  257. DEVICE.Register(String.Format("{0}.{1}", Name, "LiftDown"), (out string reason, int time, object[] param) =>
  258. {
  259. bool ret = LiftDown(out reason);
  260. if (ret)
  261. {
  262. reason = string.Format("{0} {1}", Name, "Lifter Down");
  263. return true;
  264. }
  265. return false;
  266. });
  267. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerLiftDown"), (out string reason, int time, object[] param) =>
  268. {
  269. bool ret = LiftDown(out reason);
  270. if (ret)
  271. {
  272. reason = string.Format("{0} {1}", Name, "Lifter Down");
  273. return true;
  274. }
  275. return false;
  276. });
  277. DEVICE.Register(String.Format("{0}.{1}", Name, "Stop"), (out string reason, int time, object[] param) =>
  278. {
  279. bool ret = Stop(out reason);
  280. if (ret)
  281. {
  282. reason = string.Format("{0} {1}", Name, "Stop Align");
  283. return true;
  284. }
  285. return false;
  286. });
  287. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerStop"), (out string reason, int time, object[] param) =>
  288. {
  289. bool ret = Stop(out reason);
  290. if (ret)
  291. {
  292. reason = string.Format("{0} {1}", Name, "Stop Align");
  293. return true;
  294. }
  295. return false;
  296. });
  297. DEVICE.Register(String.Format("{0}.{1}", Name, "Align"), (out string reason, int time, object[] param) =>
  298. {
  299. double angle = double.Parse((string)param[0]);
  300. bool ret = Align(angle, out reason);
  301. if (ret)
  302. {
  303. reason = string.Format("{0} {1}", Name, "PreAlign");
  304. return true;
  305. }
  306. return false;
  307. });
  308. DEVICE.Register(String.Format("{0}.{1}", Name, "AlignerAlign"), (out string reason, int time, object[] param) =>
  309. {
  310. double angle = double.Parse((string)param[0]);
  311. bool ret = Align(angle, out reason);
  312. if (ret)
  313. {
  314. reason = string.Format("{0} {1}", Name, "PreAlign");
  315. return true;
  316. }
  317. return false;
  318. });
  319. DATA.Subscribe($"{Name}.State", () => State);
  320. DATA.Subscribe($"{Name}.AlignerState", () => State.ToString());
  321. DATA.Subscribe($"{Name}.Busy", () => Busy);
  322. DATA.Subscribe($"{Name}.ErrorCode", () => ErrorCode);
  323. DATA.Subscribe($"{Name}.Error", () => Error);
  324. DATA.Subscribe($"{Name}.ElapseTime", () => ElapseTime);
  325. DATA.Subscribe($"{Name}.Notch", () => Notch);
  326. DATA.Subscribe($"{Name}.WaferOnAligner", () => WaferOnAligner);
  327. // string str = string.Empty;
  328. EV.Subscribe(new EventItem(0,"Event", AlarmAlignerMotionError, "Aligner error", EventLevel.Alarm, Aitex.Core.RT.Event.EventType.HostNotification));
  329. // _timerQuery.Start(_queryPeriod);
  330. return true;
  331. }
  332. public virtual void Terminate()
  333. {
  334. _socket.Dispose();
  335. }
  336. public virtual void Monitor()
  337. {
  338. }
  339. public virtual void Reset()
  340. {
  341. lock (_locker)
  342. {
  343. _foregroundHandler = null;
  344. _backgroundHandler = null;
  345. }
  346. //_exceuteErr = false;
  347. if (_commErr)
  348. {
  349. _commErr = false;
  350. _socket.Connect(this._addr);
  351. }
  352. }
  353. #region Command
  354. public virtual bool Init(out string reason)
  355. {
  356. reason = string.Empty;
  357. return execute(_factory.Init(), out reason);
  358. }
  359. public virtual bool Home(out string reason)
  360. {
  361. reason = string.Empty;
  362. return execute(_factory.Home(), out reason);
  363. }
  364. public virtual bool Clear(out string reason)
  365. {
  366. reason = string.Empty;
  367. return execute(_factory.Clear(), out reason);
  368. }
  369. public virtual bool Grip(Hand hand, out string reason)
  370. {
  371. reason = string.Empty;
  372. return execute(_factory.Grip(hand), out reason);
  373. }
  374. public virtual bool Release(Hand hand, out string reason)
  375. {
  376. reason = string.Empty;
  377. return execute(_factory.Release(hand), out reason);
  378. }
  379. public virtual bool LiftUp(out string reason)
  380. {
  381. reason = string.Empty;
  382. return execute(_factory.LiftUp(), out reason);
  383. }
  384. public virtual bool LiftDown(out string reason)
  385. {
  386. reason = string.Empty;
  387. return execute(_factory.LiftDown(), out reason);
  388. }
  389. public virtual bool MoveToReady(out string reason)
  390. {
  391. reason = string.Empty;
  392. return execute(_factory.MoveToReadyPostion(), out reason);
  393. }
  394. public virtual bool Stop(out string reason)
  395. {
  396. reason = string.Empty;
  397. lock (_locker)
  398. {
  399. _foregroundHandler = null;
  400. _backgroundHandler = null;
  401. }
  402. return execute(_factory.Stop(), out reason);
  403. }
  404. public virtual bool Align(double angle, out string reason)
  405. {
  406. reason = string.Empty;
  407. return execute(_factory.Align(angle), out reason);
  408. }
  409. public virtual bool QueryState(out string reason)
  410. {
  411. reason = string.Empty;
  412. return execute(_factory.QueryState(), out reason);
  413. }
  414. #endregion
  415. private bool execute(IHandler handler, out string reason)
  416. {
  417. reason = string.Empty;
  418. lock (_locker)
  419. {
  420. if (_foregroundHandler != null)
  421. {
  422. reason = "System busy, please wait or reset system.";
  423. EV.PostMessage(Name, EventEnum.DefaultWarning, string.Format("{0} {1} {2}", this.DeviceID, handler.ToString(), reason));
  424. return false;
  425. }
  426. if (_backgroundHandler != null && handler.IsBackground)
  427. {
  428. reason = "System busy,one background command is running, please wait or reset system.";
  429. EV.PostMessage(Name, EventEnum.DefaultWarning, string.Format("{0} {1} {2}", this.DeviceID, handler.ToString(), reason));
  430. return false;
  431. }
  432. handler.Unit = (int)Unit.Aligner;
  433. if(!handler.Execute(ref _socket))
  434. {
  435. reason = "Communication error,please check it.";
  436. return false;
  437. }
  438. if (handler.IsBackground)
  439. _backgroundHandler = handler;
  440. else
  441. _foregroundHandler = handler;
  442. }
  443. return true;
  444. }
  445. private void OnDataChanged(string package)
  446. {
  447. try
  448. {
  449. package = package.ToUpper();
  450. string[] msgs = Regex.Split(package, delimiter);
  451. foreach (string msg in msgs)
  452. {
  453. if (msg.Length > 0)
  454. {
  455. bool completed = false;
  456. string resp = msg;
  457. lock (_locker)
  458. {
  459. if (_foregroundHandler != null && _foregroundHandler.OnMessage(ref _socket, resp, out completed))
  460. {
  461. _foregroundHandler = null;
  462. }
  463. else if (_backgroundHandler != null && _backgroundHandler.OnMessage(ref _socket, resp, out completed))
  464. {
  465. if (completed)
  466. {
  467. string reason = string.Empty;
  468. QueryState(out reason);
  469. _backgroundHandler = null;
  470. }
  471. }
  472. else
  473. {
  474. if (_eventHandler != null)
  475. {
  476. if (_eventHandler.OnMessage(ref _socket, resp, out completed))
  477. {
  478. if (completed)
  479. {
  480. EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format(" has error. {0:X}", ErrorCode));
  481. OnError(string.Format(" has error. {0:X}", ErrorCode));//_exceuteErr = true;
  482. }
  483. }
  484. }
  485. }
  486. }
  487. }
  488. }
  489. }
  490. catch (ExcuteFailedException e)
  491. {
  492. EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format("executed failed. {0}", e.Message));
  493. OnError(string.Format("executed failed. {0}", e.Message));
  494. }
  495. catch (InvalidPackageException e)
  496. {
  497. EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format("receive invalid package. {0}", e.Message));
  498. OnError(string.Format("receive invalid package. {0}", e.Message));
  499. }
  500. catch (System.Exception ex)
  501. {
  502. _commErr = true;
  503. LOG.Write("Aligner failed:" + ex.ToString());
  504. }
  505. }
  506. private void OnErrorHandler(ErrorEventArgs args)
  507. {
  508. Initalized = false;
  509. _commErr = true;
  510. EV.PostMessage(Module, EventEnum.CommunicationError, Display, args.Reason);
  511. OnError("Communciation Error");
  512. //LOG.Error(string.Format("{0} Communication failed, {1}", Name, args.Reason));
  513. }
  514. //private bool checkslot(int min, int max, int slot)
  515. //{
  516. // return slot >= min && slot < max;
  517. //}
  518. private void OnError(string errortext)
  519. {
  520. EV.Notify(AlarmAlignerMotionError,new SerializableDictionary<string, object> {
  521. {"AlarmText",errortext }
  522. });
  523. }
  524. }
  525. }