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							- using Aitex.Core.Common.DeviceData;
 
- using Aitex.Core.Util;
 
- using Caliburn.Micro;
 
- using FurnaceUI.Client.Dialog;
 
- using FurnaceUI.Models;
 
- using MECF.Framework.Common.DataCenter;
 
- using System.Collections.Generic;
 
- namespace FurnaceUI.Views.Operations
 
- {
 
-     public class PressureDetailViewModel : FurnaceUIViewModelBase
 
-     {
 
-         #region Leak Check
 
-         [Subscription("PM1.LeakCheckPressureSensorName")] public string LeakCheckPressureSensorName { get; set; }
 
-         [Subscription("PM1.LeakCheckTable")] public string LeakCheckTable { get; set; }
 
-         [Subscription("PM1.LeakCheckHightLimitCommand")] public string LeakCheckHightLimitCommand { get; set; }
 
-         [Subscription("PM1.LeakCheckLowLimitCommand")] public string LeakCheckLowLimitCommand { get; set; }
 
-         [Subscription("PM1.LeakCheckBasePressureLimitCommand")] public string LeakCheckBasePressureLimitCommand { get; set; }
 
-         [Subscription("PM1.LeakCheckErrorCommand")] public string LeakCheckErrorCommand { get; set; }
 
-         [Subscription("PM1.LeakCheckRetryOverCommand")] public string LeakCheckRetryOverCommand { get; set; }
 
-         [Subscription("PM1.LeakCheckHighLimit")] public float LeakCheckHighLimit { get; set; }
 
-         [Subscription("PM1.LeakCheckLowLimit")] public float LeakCheckLowLimit { get; set; }
 
-         [Subscription("PM1.LeakCheckBasePressureLimit")] public float LeakCheckBasePressureLimit { get; set; }
 
-         [Subscription("PM1.LeakCheckDelayTime")] public float LeakCheckDelayTime { get; set; }
 
-         [Subscription("PM1.LeakCheckDelayElapseTime")] public float LeakCheckDelayElapseTime { get; set; }
 
-         [Subscription("PM1.LeakCheckCheckTime")] public float LeakCheckCheckTime { get; set; }
 
-         [Subscription("PM1.LeakCheckElapseTime")] public float LeakCheckElapseTime { get; set; }
 
-         [Subscription("PM1.LeakCheckBasePressure")] public float LeakCheckBasePressure { get; set; }
 
-         [Subscription("PM1.LeakCheckLeakLimit")] public float LeakCheckLeakLimit { get; set; }
 
-         [Subscription("PM1.LeakCheckDelayMonitorPressure")] public float LeakCheckDelayMonitorPressure { get; set; }
 
-         [Subscription("PM1.LeakCheckDelayStartPressure")] public float LeakCheckDelayStartPressure { get; set; }
 
-         [Subscription("PM1.LeakCheckMonitorPressure")] public float LeakCheckMonitorPressure { get; set; }
 
-         [Subscription("PM1.LeakCheckStartPressure")] public float LeakCheckStartPressure { get; set; }
 
-         [Subscription("PM1.LeakCheckActualLeak")] public float LeakCheckActualLeak { get; set; }
 
-         [Subscription("PM1.LeakCheckRetryCurrentCount")] public int LeakCheckRetryCurrentCount { get; set; }
 
-         [Subscription("PM1.LeakCheckRetryLimit")] public int LeakCheckRetryLimit { get; set; }
 
-         [Subscription("PM1.LeakCheckStatus")] public string LeakCheckStatus { get; set; }
 
-         private float _leakCheckDelayProGress = 0;
 
-         public float LeakCheckDelayProGress
 
-         {
 
-             get { return _leakCheckDelayProGress; }
 
-             set { _leakCheckDelayProGress = value; this.NotifyOfPropertyChange(nameof(LeakCheckDelayProGress)); }
 
-         }
 
-         private float _leakCheckProGress = 0;
 
-         public float LeakCheckProGress
 
-         {
 
-             get { return _leakCheckProGress; }
 
-             set { _leakCheckProGress = value; this.NotifyOfPropertyChange(nameof(LeakCheckProGress)); }
 
-         }
 
-         #endregion
 
-         [Subscription("PM1.APC.DeviceData")]
 
-         public AITAPCData APCData { get; set; }
 
-         public PressureDetailViewModel()
 
-         {
 
-             DefaultUnit = (string)QueryDataClient.Instance.Service.GetConfig($"PM1.APC.PressureUnit");
 
-         }
 
-         protected override void InvokeAfterUpdateProperty(Dictionary<string, object> data)
 
-         {
 
-             base.InvokeAfterUpdateProperty(data);
 
-             LeakCheckDelayProGress = LeakCheckDelayElapseTime > 0 ? (LeakCheckDelayElapseTime / LeakCheckDelayTime) * 100.0f : 0;
 
-             
 
-             LeakCheckProGress = (LeakCheckElapseTime > 0 && LeakCheckDelayProGress >= 100) ? (LeakCheckElapseTime / LeakCheckCheckTime) * 100.0f : 0;
 
-         }
 
-         protected override void OnActivate()
 
-         {
 
-             base.OnActivate();
 
-             DefaultUnit = (string)QueryDataClient.Instance.Service.GetConfig($"PM1.APC.PressureUnit");
 
-         }
 
-         public string CommandSetValueUnit { get; set; }
 
-         public string CommandSetValue
 
-         {
 
-             get
 
-             {
 
-                 if (APCData != null)
 
-                 {
 
-                     switch (APCData.TextModeSetPoint)
 
-                     {
 
-                         case "Valve Angle":
 
-                             return APCData.PositionSetPoint.ToString();
 
-                         case "Press":
 
-                         case "Press2":
 
-                             return APCData.PressureSetPoint.ToString();
 
-                         case "Slow Vac":
 
-                             return APCData.SlowRateSetPoint.ToString();
 
-                     }
 
-                 }
 
-                 return "0.0";
 
-             }
 
-         }
 
-         public string DefaultUnit { get; set; }
 
-         public string _defaultUnit
 
-         {
 
-             get
 
-             {
 
-                 return DefaultUnit + "/S";
 
-             }
 
-         }
 
-         public void CmdMouseDown(string cmd)
 
-         {
 
-             WindowManager wm = new WindowManager();
 
-             bool? dialogReturn = false;
 
-             switch (cmd)
 
-             {
 
-                 case "SensorInfo":
 
-                     PressureInfoViewModel selectExistViewModel2 = new PressureInfoViewModel();
 
-                     dialogReturn = wm.ShowDialogWithTitle(selectExistViewModel2, null, "Sensor Information");
 
-                     if ((bool)dialogReturn)
 
-                     {
 
-                     }
 
-                     break;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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