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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- namespace Aitex.Core.UI.Control
 
- {
 
-     /// <summary>
 
-     /// PressureRegulation.xaml 的交互逻辑
 
-     /// </summary>
 
-     public partial class PressureRegulation : UserControl
 
-     {
 
-         public PressureRegulation()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-         public Visibility IsViewPoint
 
-         {
 
-             get { return (Visibility)GetValue(IsViewPointProperty); }
 
-             set { SetValue(IsViewPointProperty, value); }
 
-         }
 
-         // Using a DependencyProperty as the backing store for IsViewPoint.  This enables animation, styling, binding, etc...
 
-         public static readonly DependencyProperty IsViewPointProperty =
 
-             DependencyProperty.Register("IsViewPoint", typeof(Visibility), typeof(PressureRegulation), new PropertyMetadata(Visibility.Hidden));
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             base.OnRender(drawingContext);
 
-             if (IsViewPoint==Visibility.Visible)
 
-             {
 
-                 Point1.Visibility = Visibility.Visible;
 
-                 Point2.Visibility = Visibility.Visible;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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