using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace FurnaceUI.Views.Parameter { /// /// AUXEditView.xaml 的交互逻辑 /// public partial class AUXEditView : UserControl { public AUXEditView() { InitializeComponent(); } private void TextBox_KeyUp(object sender, KeyEventArgs e) { } } }