namespace OldWorldData.CommonData.DeviceData; [DataContract] [Serializable] public class AITFFUData { public enum FFUStatusEnum { OFF, ON, Error, Unknown } /// /// 显示在界面上的名称 /// [DataMember] public string DisplayName { get; set; } /// /// 当前设定值 /// [DataMember] public float SetPoint { get; set; } /// /// 最大速度 /// [DataMember] public double Max { get; set; } [DataMember] public double Min { get; set; } /// /// 实际反馈值 /// [DataMember] public float Feedback { get; set; } /// /// 实际状态反馈值 /// [DataMember] public bool IsSwitchOn { get; set; } }