namespace OldWorldData.CommonData.DeviceData;
[DataContract]
[Serializable]
public class AITFFUData
{
public enum FFUStatusEnum
{
OFF,
ON,
Error,
Unknown
}
///
/// 显示在界面上的名称
///
[DataMember]
public string DisplayName { get; set; }
///
/// 当前设定值
///
[DataMember]
public float SetPoint { get; set; }
///
/// 最大速度
///
[DataMember]
public double Max { get; set; }
[DataMember]
public double Min { get; set; }
///
/// 实际反馈值
///
[DataMember]
public float Feedback { get; set; }
///
/// 实际状态反馈值
///
[DataMember]
public bool IsSwitchOn { get; set; }
}